Reputation: 2997
I am using Qt 4.8 GCC 32bit on xUbuntu 14.04.
I have the following piece of code, a TCP server that I use in order to get some remote commands and send back some answers - via TCP socket:
struct _MyRequest
{
unsigned long Request;
unsigned long Data;
} __attribute__((packed));
struct _MyAnswer
{
unsigned long Error;
unsigned long Filler;
} __attribute__((packed));
_MyRequest request;
_MyAnswer answer;
RemoteCmdServer::RemoteCmdServer(QObject * parent)
: QTcpServer(parent)
{
qDebug() << "Server started";
listen(QHostAddress("172.31.250.110"), 5004);
connect(this, SIGNAL(newConnection()), this, SLOT(processPendingRequest()));
}
void RemoteCmdServer::processPendingRequest()
{
qDebug() << "Process request";
QTcpSocket * clientConnection = nextPendingConnection();
connect(clientConnection, SIGNAL(disconnected()), clientConnection, SLOT(deleteLater()));
// get the request
int ret = clientConnection->read((char*)&request, sizeof(request));
qDebug() << "READ: " << ret;
if(ret == sizeof(request))
{
// send answer
clientConnection->write((char*)&answer, sizeof(answer));
}
qDebug() << "Disconnecting...";
clientConnection->disconnectFromHost();
}
I am able to write correctly if I comment the if(ret == sizeof(request))
line.
Yet, I can't read from the socket (I always get 0 bytes).
I am 100% sure that the TCP-tool I use to send packets to my app works ok.
Here is the debug output from my app:
Server started
Process request
READ: 0
Disconnecting...
What am I doing wrong? Please advise!
Upvotes: 2
Views: 2794
Reputation: 12879
You're trying to read data from the new connection without returning to the Qt event loop -- I don't think that's going to work.
After you've accepted the connect with...
QTcpSocket * clientConnection = nextPendingConnection();
You need to connect to its readyRead
signal with something like...
connect(clientConnection, SIGNAL(readyRead()), this, SLOT(my_read_slot()));
Where my_read_slot
is the member function that will actually perform the read operation.
Upvotes: 1
Reputation: 5472
You should wait for the data either in a non-blocking or blocking way. You can use waitForReadyRead to do it in a blocking way.
void RemoteCmdServer::processPendingRequest()
{
qDebug() << "Process request";
QTcpSocket * clientConnection = nextPendingConnection();
connect(clientConnection, SIGNAL(disconnected()), clientConnection, SLOT(deleteLater()));
if (clientConnection->waitForReadyRead())
{
// get the request
QByteArray message = clientConnection->readAll(); // Read message
qDebug() << "Message:" << QString(message);
}
else
{
qDebug().nospace() << "ERROR: could not receive message (" << qPrintable(clientConnection->errorString()) << ")";
}
qDebug() << "Disconnecting...";
clientConnection->disconnectFromHost();
}
Upvotes: 1