Reputation: 101
The following C++ code sorts an array in descending order using qsort:
#include<iostream>
#include<cstdio>
#include <stdlib.h>
using namespace std;
struct player {
double data;
int index;
};
struct player A[] = {{0.690277,0}, {0.517857,1}, {0.780762,2}, {0.0416667,3}, {0.0416667,4}};
int compare (const void * a, const void * b)
{
return ( ((struct player*)b)->data - ((struct player*)a)->data );
}
int main ()
{
int n;
qsort (A, 5, sizeof(struct player), compare);
for (n=0; n<5; n++)
printf ("data=%lf, index=%d\n", A[n].data, A[n].index);
return 0;
}
But I am getting output like this:
data=0.517857, index=1
data=0.780762, index=2
data=0.041667, index=3
data=0.041667, index=4
data=0.690277, index=0
Is there anything wrong in the code?
Upvotes: 2
Views: 333
Reputation: 27365
Consider using this compare instead:
int compare (const void * a, const void * b)
{
auto x = reinterpret_cast<const player*>(a);
auto y = reinterpret_cast<const player*>(b);
if(x->data < y->data)
return -1;
if(x->data > y->data)
return 1;
return 0;
}
That said, this style of coding is ancient/deprecated/bad practice.
Consider writing similar to this instead:
#include<iostream>
#include <algorithm>
struct player {
double data;
int index;
bool operator < (const player& p) const
{
return data < p.data;
}
};
auto A = std::vector<player>{
{0.690277,0}, {0.517857,1},
{0.780762,2}, {0.0416667,3}, {0.0416667,4}
};
int main ()
{
std::sort(std::begin(A), std::end(A));
for(const auto& x: A)
std::cout << "data=" << x.data << ", "
<< "index=" << x.index << "\n";
}
Suggested changes:
Upvotes: 5
Reputation: 2162
In compare
, you are subtracting two sub-1 doubles and casting them to an int, the result will in most cases be 0. Instead of subtracting you should compare them and return -1/1.
Upvotes: 8