Reputation: 2149
Ever since Swift 3 and Xcode 8 my project compiles quite slowly. Every time I add so much as an empty line to a file, recompiling takes a full minute. When I check the output, there is no particular file that takes very long. (I also used this tool to measure it: https://github.com/RobertGummesson/BuildTimeAnalyzer-for-Xcode)
It always appears to compile 4 files at once. The "rythm" is quite steady. Just very slow...
Also: Whenever I open or switch between files, it can take very long till I get autocomplete, or errors/warnings.
What things can I check? I almost feel like there is some flag I set that just drags down the build speed like crazy..
EDIT: This is not a solution to the underlying problem, but I spent some time on moving more code to frameworks. This made a difference (simply because it has to recompile less files every time). This shouldn't be necessary but it got unbearable... I'm of course still looking very much for a proper solution.
Upvotes: 37
Views: 16131
Reputation: 372
I was able to greatly reduce my swift project compile times by avoiding the use the Nil-Coalescing Operator and string concatenation.
In otherwords where I had something like:
let x = "one" + object.nullableProperty ?? ""
I changed it to
let x = String(format: "one %@", object.nullableProperty ?? "")
My compile times have dropped drastically- from 20 minutes to 20 seconds.
Upvotes: 1
Reputation: 3463
This worked for me on one of my projects.
Go to Product -> Scheme -> Edit Scheme. Select Build in left side column and uncheck "Find implicit dependencies" But this flag should remain checked when you are building the project for first time..
It was a simple project and it increased one of my builds from 1 minute to 2 seconds.
On a physical Device I got these results. For one of my larger projects (42 files) in only decreased it from 2:36 to 2:20. Then I added: SWIFT_WHOLE_MODULE_OPTIMIZATION = YES to Build Settings as a user defined setting. The time went down to - 2:00
On the simulator the build was 49 seconds the first time then I used.
Go to Product -> Scheme -> Edit Scheme. Select Build in left side column and uncheck "Find implicit dependencies" But this flag should remain checked when you are building the project for first time..
and the build took 7 seconds.
I hope this helps.
Upvotes: 1
Reputation: 2383
A issue with this problem is that we don't know where is the wrong initialization/declaration . A solution that my colleague suggest is to find which function take long time to compile so:
Project
select your targetBuild Settings
-> Swift Compiler - Custom Flags
Other Swift Flags
-Xfrontend -warn-long-function-bodies=50
(50 represent the time in milliseconds)after that a warning should displayed as follow:
Getter 'frameDescription' took 108ms to type-check (limit: 50ms)
and after that you know what to do ;)
Upvotes: 28
Reputation: 2708
In my case I was using a helper function to save some data in Firebase. That function was returning a dictionary with about 20 elements and it would take about 40 mins to compile.
My solution was to initialize an empty dictionary and then add the items one by one to someDict
. Now it compiles in less than 30 seconds. I hope it helps.
Before
func toAnyObject() -> AnyObject {
return
["BookingAmount":BookingAmount,
"BookingNumber":BookingNumber,
"PostCode":PostCode,
"SelectedBathRow":SelectedBathRow,
"SelectedBedRow":SelectedBedRow,
"DateAndTime":DateAndTime,
"TimeStampDateAndTime":TimeStampDateAndTime,
"TimeStampBookingSavedInDB": TimeStampBookingSavedInDB,
"FrequencyName":FrequencyName,
"FrequecyAmount":FrequecyAmount,
"insideCabinets": insideCabinets,
"insideFridge": insideFridge,
"insideOven": insideOven,
"laundryWash": laundryWash,
"interiorWindows": interiorWindows,
"FullName":FullName,
"SuppliesName":SuppliesName,
"SuppliesAmount":SuppliesAmount,
"FlatNumber":FlatNumber,
"StreetAddress":StreetAddress,
"PhoneNumber":PhoneNumber,
"EmailAddress":EmailAddress] as AnyObject
}
After
func toAnyObject() -> AnyObject {
var someDict = [String : AnyObject]()
someDict["BookingAmount"] = self.BookingAmount as AnyObject?
someDict["BookingNumber"] = self.BookingNumber as AnyObject?
someDict["PostCode"] = self.PostCode as AnyObject?
someDict["SelectedBathRow"] = self.SelectedBathRow as AnyObject?
someDict["SelectedBedRow"] = self.SelectedBedRow as AnyObject?
someDict["DateAndTime"] = self.DateAndTime as AnyObject?
someDict["TimeStampDateAndTime"] = self.TimeStampDateAndTime as AnyObject?
someDict["TimeStampBookingSavedInDB"] = self.TimeStampBookingSavedInDB as AnyObject?
someDict["FrequencyName"] = self.FrequencyName as AnyObject?
someDict["FrequecyAmount"] = self.FrequecyAmount as AnyObject?
someDict["insideCabinets"] = self.insideCabinets as AnyObject?
someDict["insideFridge"] = self.insideFridge as AnyObject?
someDict["insideOven"] = self.insideOven as AnyObject?
someDict["laundryWash"] = self.laundryWash as AnyObject?
someDict["interiorWindows"] = self.interiorWindows as AnyObject?
someDict["FullName"] = self.FullName as AnyObject?
someDict["SuppliesName"] = self.SuppliesName as AnyObject?
someDict["SuppliesAmount"] = self.SuppliesAmount as AnyObject?
someDict["FlatNumber"] = self.FlatNumber as AnyObject?
someDict["StreetAddress"] = self.StreetAddress as AnyObject?
someDict["PhoneNumber"] = self.PhoneNumber as AnyObject?
someDict["EmailAddress"] = self.EmailAddress as AnyObject?
return someDict as AnyObject
}
Upvotes: 4
Reputation: 5927
This is an issue with Xcode 8 where it does not perform incremental builds correctly. If you edit a single swift file it should compile only that file only. This has already been raised here: Xcode 8 does full project rebuild
The 4 files at a time build sounds like Xcode is performing a full rebuild of the project which should not happen again if you only modified a single line in one file.
Upvotes: 5
Reputation: 13893
One common practice that slows down compile time is using Array.append
and String.append
(or their +
operator equivalents). For String
s, it's better to use a formatted string, so instead of
let hello = "Hello, "
let world = "World!"
let combinedString = hello + world
you should use
let combinedString = "\(hello)\(world)"
I can't remember the exact speedup, but it was on the order of 10 times for those particular lines. Odds are, thought, that this won't have a noticeable speedup for any but the tinest projects. For example, our project has hundreds of Swift files, as well as many Objective-C ones, and our compile times are often 10 minutes or more, sometimes even when the only change was to a non-Swift file.
Upvotes: 0
Reputation: 1724
Make sure you're not combining arrays like let combinedArrays = array1 + array2
. There's a known bug as well for type inference here, where Swift wastes time trying to figure out what type the combinedArrays
should be. Instead, [array1, array2].joined()
should work just as well, and compile far faster.
Upvotes: 0
Reputation: 121
I've had the same issue only since upgrading to Swift 3/XCode 8 and it appears to be caused by large array literals, similar to this.
I was able to fix the issue by adding type annotations to the variables being assigned to the array literal, e.g.
let array: Array<String> = ["1", "2", "3", "4", "5", "6", "7", "8"]
instead of
let array = ["1", "2", "3", "4", "5", "6", "7", "8"]
Upvotes: 5