Reputation: 5888
I have a function (seen at the very bottom) that creates a HTML table and depending on the contents of an array it will populate it with X number of rows. each row has 2 cells, the value of the array in that position and a button next to it.
I want to be able to click these buttons and delete the particular row from the table.
However, I cant use a standard on click event:
function unMatchButtonClicked(){
var button = document.getElementById('unmatch').onclick;
}
Because it will throw an error that the id does not exist AND because I have potentially X number of rows, I'll need some sort of for loop.
My psuedo attempt is:
for (var i=0; i < table.length; i++){
var button = document.getElementById('unmatch')
if (button.clicked){
remove row}
}
I can't quite vision how to do it though.
Only pure JS solutions as well please, no Jquery.
EDIT :
function makeHTMLMatchesTable(array){
var table = document.createElement('table');
for (var i = 0; i < array.length; i++) {
var row = document.createElement('tr');
var cell = document.createElement('td');
cell.textContent = array[i];
row.appendChild(cell);
cell = document.createElement('td');
var button = document.createElement('button');
button.setAttribute("id", "unMatchButton" +i);
cell.appendChild(button);
row.appendChild(cell);
table.appendChild(row);
}
return table;
}
Upvotes: 1
Views: 1541
Reputation: 43880
The details are commented within the source. There's a PLUNKER available as well.
<!DOCTYPE html>
<html>
<head>
<style>
table,
td {
border: 1px solid red;
}
button {
height: 24px;
width: 24px;
}
</style>
</head>
<body>
<script>
var array1 = [1, 2, 3, 4, 5, 6, 7, 8, 9];
function makeHTMLMatchesTable(array) {
var table = document.createElement('table');
for (var i = 0; i < array.length; i++) {
var row = document.createElement('tr');
var cell = document.createElement('td');
cell.textContent = array[i];
row.appendChild(cell);
cell = document.createElement('td');
var button = document.createElement('button');
button.setAttribute("id", "unMatchButton" + i);
cell.appendChild(button);
row.appendChild(cell);
table.appendChild(row);
}
// This is added to comlete this function
return document.body.appendChild(table);
}
makeHTMLMatchesTable(array1);
// Reference table
var table = document.querySelector('table');
/*
| - Add an eventListener for ckick events to the table
| - if event.target (element clicked; i.e. button)
| is NOT the event.currentTarget (element that
| is listening for the click; i.e. table)...
| - ...then assign a variable to event.target's
| id (i.e. #unMatchButton+i)
| - Next extract the last char from the id (i.e. from
| #unMatchButton+i, get the 'i')
| - Then convert it into a real number.
| - Determine the row to which the button (i.e. event
| .target) belongs to by using the old rows method.
| - while row still has children elements...
| - ...remove the first child. Repeat until there are
| no longer any children.
| - if the parent of row exists (i.e. table which it
| does of course)...
| - ...then remove row from it's parents
*/
table.addEventListener('click', function(event) {
if (event.target !== event.currentTarget) {
var clicked = event.target.id;
var i = clicked.substr(-1);
var idx = Number(i);
var row = this.rows[idx];
while (row.children > 0) {
row.removeChild(row.firstChild);
}
if (row.parentNode) {
row.parentNode.removeChild(row);
}
return false
}
}, false);
</script>
</body>
</html>
Upvotes: 0
Reputation: 67505
Add event when you create elements using addEventListener()
:
...
var button = document.createElement('button');
button.setAttribute("id", "unMatchButton" +i);
button.addEventListener("click", clickEventFunction, false);
...
Hope this helps.
function makeHTMLMatchesTable(array) {
var table = document.createElement('table');
table.setAttribute("border", 1);
for (var i = 0; i < array.length; i++) {
var row = document.createElement('tr');
var cell = document.createElement('td');
cell.textContent = array[i];
row.appendChild(cell);
cell = document.createElement('td');
var button = document.createElement('button');
button.setAttribute("id", "unMatchButton" + i);
button.textContent = "Delete";
//click Event
button.addEventListener("click", delete_row, false);
cell.appendChild(button);
row.appendChild(cell);
table.appendChild(row);
}
return table;
}
function delete_row() {
this.parentNode.parentNode.remove();
}
document.body.appendChild(makeHTMLMatchesTable(['Cell 1','Cell 2','Cell 3','Cell 4']));
Upvotes: 1
Reputation: 21881
Add a click
handler on the <table>
. You can then check the event.target
if the click has been triggered by a <button>
. If yes travel up the DOM until you reach the surrounding <tr>
element and call .remove()
on it.
function makeHTMLMatchesTable(array) {
var table = document.createElement('table');
for (var i = 0; i < array.length; i++) {
var row = document.createElement('tr');
var cell = document.createElement('td');
cell.textContent = array[i];
row.appendChild(cell);
cell = document.createElement('td');
var button = document.createElement('button');
button.setAttribute("id", "unMatchButton" + i);
button.textContent = "Remove";
cell.appendChild(button);
row.appendChild(cell);
table.appendChild(row);
}
table.addEventListener("click", removeRow, false);
return table;
}
function removeRow(evt) {
if (evt.target.nodeName.toLowerCase() === "button") {
evt.target.parentNode.parentNode.remove(); // .parentNode.parentNode == <tr>
}
}
document.body.appendChild(makeHTMLMatchesTable([1, 2, 3, 4]));
Upvotes: 1