Reputation: 77
I am trying to add buttons dynamicaly to screen. I have the following error when I run the app. Please help me resolve the issue.
Traceback (most recent call last): File "main.py", line 174, in screenManager.add_widget( HomeScreen( name = 'homeScreen' ) ) File "main.py", line 162, in init self.add_widget(btn) File "/Applications/Kivy.app/Contents/Resources/kivy/kivy/uix/floatlayout.py", line 111, in add_widget pos=self._trigger_layout, AttributeError: 'HomeScreen' object has no attribute '_trigger_layout'
Here is my main.py
class HomeScreen(Screen):
def __init__(self, **kwargs):
for i in range(80):
btn = Button(text=str(i), size=(90, 90), size_hint=(None, None))
self.add_widget(btn)
# Screen Manager
screenManager = ScreenManager( transition = FadeTransition() )
# Add all screens to screen manager
#screenManager.add_widget( UsernameScreen( name = 'usernameScreen' ) )
#screenManager.add_widget( PasswordScreen( name = 'passwordScreen' ) )
#screenManager.add_widget( LevelTwoScreen( name = 'levelTwoScreen' ) )
#screenManager.add_widget( LevelTwoScreen( name = 'levelThreeScreen' ) )
screenManager.add_widget( HomeScreen( name = 'homeScreen' ) )
class ThreeLevelAuthApp(App):
def build(self):
return screenManager
if __name__ == '__main__':
ThreeLevelAuthApp().run()
kivy file
<HomeScreen>:
ScrollView:
size_hint: None, None
size: 400, 400
pos_hint: { 'center_x': 0.5,'center_y': 0.5 }
do_scroll_x: False
GridLayout:
cols: 6
padding: 20
spacing: 20
size_hint: None, None
width: 400
Upvotes: 0
Views: 230
Reputation: 12189
Let's start with __init__
:
class HomeScreen(Screen):
def __init__(self, **kwargs):
for i in range(80):
btn = Button(text=str(i), size=(90, 90), size_hint=(None, None))
self.add_widget(btn)
although this looks fine and is called when you make an instance, there's one basic thing missing - super()
. You need super()
to initialize the Screen
first, so that it has all the required variables and methods that make it a class with real behavior and therefore makes you able to actually inherit the behavior.
Note that the Screen
itself is a RelativeLayout
and you'll need to handle additional stuff such as positioning and/or sizing if you won't use a layout that does that for you.
import random
class HomeScreen(Screen):
def __init__(self, **kwargs):
super(HomeScreen, self).__init__(**kwargs)
for i in range(80):
btn = Button(text=str(i), size=(90, 90),
size_hint=(None, None),
pos=[random.randint(0,500), random.randint(0,500)])
self.add_widget(btn)
Upvotes: 0