Reputation: 2747
I am having a simple Peer to Peer program written in java. I have the following code.
import java.net.*;
import java.io.*;
public class Broadcasts {
private final Runnable receiver;
private final Runnable sender;
private boolean run = true;
public Broadcasts(UDPSocketHandler parent) throws UnknownHostException{
InetAddress aHost = InetAddress.getLocalHost();
sender = new Runnable() {
public void run() {
byte data[] = "Hello".getBytes();
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
} catch (SocketException ex) {
ex.printStackTrace();
parent.quit();
}
DatagramPacket packet = new DatagramPacket(
data,
data.length,
aHost,
9090);
while (run) {
try {
System.out.println("what is sent"+new String(packet.getData()));
socket.send(packet);
Thread.sleep(1000);
} catch (IOException ex) {
ex.printStackTrace();
parent.quit();
} catch (InterruptedException ex) {
ex.printStackTrace();
parent.quit();
}
}
}
};
receiver = new Runnable() {
public void run() {
byte data[] = new byte[0];
DatagramSocket socket = null;
try {
socket = new DatagramSocket(9090);
} catch (SocketException ex) {
ex.printStackTrace();
//parent.quit();
}
DatagramPacket packet = new DatagramPacket(data, data.length);
//System.out.println("this is what has been received"+packet.getData());
String temp;
// while (run) {
try {
socket.receive(packet);
System.out.println("this is what has been received"+packet.getData());
//System.out.println("Message received ..."+ temp);
} catch (IOException ex) {
ex.printStackTrace();
parent.quit();
}
//}
}
};
new Thread(sender).start();
new Thread(receiver).start();
}
public void quit() {
run = false;
}
}
Then I have the following class to handle my communication
public class UDPSocketHandler {
private final Broadcasts broadcasts;
// continue running application?
private boolean run = true;
public UDPSocketHandler() throws UnknownHostException
{
// start socket server to accept incoming connections
new Thread().start();
// late initialize of UDP broadcast and receive, to ensure needed
// objects are instantiated
broadcasts = new Broadcasts(this);
}
// global quit method shuts down everything and exits
public void quit() {
run = false;
broadcasts.quit();
System.exit(0);
}
// application entry
public static void main(String[] args) throws UnknownHostException{
new UDPSocketHandler();
}
}
The problem is that the receiver do not receive anything. From what I understood, we could run the sender and receive on the same program as shown in this question. That is actually what I would like to do but using UDP instead of TCP. What is the problem with my code?
Upvotes: 3
Views: 6276
Reputation: 2747
After some efforts and hours I have finally managed to to get my program working. I have the following:
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.net.*;
public class SocketTest {
private boolean run = true;
public static void main(String[] args) throws IOException {
startServer();
startSender();
}
public static void startSender() throws UnknownHostException{
InetAddress aHost = InetAddress.getLocalHost();
(new Thread() {
@Override
public void run() {
byte data[] = "Hello".getBytes();
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
socket.setBroadcast(true);
} catch (SocketException ex) {
ex.printStackTrace();
//parent.quit();
}
DatagramPacket packet = new DatagramPacket(
data,
data.length,
aHost,
9090);
int i=0;
while (i<10) {
try {
System.out.println("what us mmmm.."+new String(packet.getData()));
socket.send(packet);
Thread.sleep(50);
i++;
System.out.println(i);
} catch (IOException ex) {
ex.printStackTrace();
// parent.quit();
} catch (InterruptedException ex) {
ex.printStackTrace();
// parent.quit();
}
}
}}).start();
}
public static void startServer() {
(new Thread() {
@Override
public void run() {
//byte data[] = new byte[0];
DatagramSocket socket = null;
try {
socket = new DatagramSocket(9090);
//socket.setBroadcast(true);;
} catch (SocketException ex) {
ex.printStackTrace();
//parent.quit();
}
DatagramPacket packet = new DatagramPacket(new byte[1024], 1024);
//System.out.println("this is what has been received111"+packet.getData());
String temp;
while (true) {
try {
socket.receive(packet);
temp=new String(packet.getData());
System.out.println("this is what has been received"+temp);
//System.out.println("Message received ..."+ temp);
} catch (IOException ex) {
ex.printStackTrace();
//parent.quit();
}
}
}
}).start();
}
}
With this code, each node can act as both client and server. All we have to do is to pass the correct port number of a server to which we are sending the request. In this sample code, the port number is the same as the client sending the packet to itself. I hope this could help others
Upvotes: 5