Reputation: 1299
With what reference point does ImageView.setRotate(40)
rotates the image in Javafx ?
I am writing
ImageView iv = new ImageView(image);
iv.setRotate(40);
SnapshotParameters params = new SnapshotParameters();
params.setFill(Color.TRANSPARENT);
Image rotatedImage = iv.snapshot(params, null);
gc.drawImage(rotatedImage, 0, 0);
But the image doesn't rotates with respect to the center of the image.
Upvotes: 2
Views: 8946
Reputation: 159291
From the rotate() documentation:
The pivot point about which the rotation occurs is the center of the untransformed layoutBounds.
So, the the image will be rotated about it's center point.
A sample:
import javafx.application.Application;
import javafx.scene.*;
import javafx.scene.SnapshotParameters;
import javafx.scene.canvas.Canvas;
import javafx.scene.image.*;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Rotor extends Application {
public static final String LOC =
"http://icons.iconarchive.com/icons/custom-icon-design/flatastic-10/64/Bear-icon.png";
@Override
public void start(Stage stage) throws Exception {
ImageView iv = new ImageView(new Image(LOC));
iv.setRotate(40);
SnapshotParameters params = new SnapshotParameters();
params.setFill(Color.TRANSPARENT);
Canvas canvas = new Canvas(100, 100);
Image rotatedImage = iv.snapshot(params, null);
canvas.getGraphicsContext2D().drawImage(rotatedImage, 0, 0);
stage.setScene(new Scene(new Group(canvas)));
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
As you are drawing rotated images on a canvas, you might wish to use canvas transforms rather than snapshot methods to help accomplish this. See for example:
Upvotes: 1