Reputation: 109
http://prntscr.com/cv3hc3 and http://prntscr.com/cv3hh0 seems to be perfectly set up, while my ads still display the "unity ads" example. How can I display real ads and get money from it?
Upvotes: 1
Views: 3782
Reputation: 1
just uncheck the TestMode in services then try to build the app and install it in real devices then it works great.
Upvotes: 0
Reputation: 109
Turning test mode in the UnityAds dashboard on and back off again did it!
Upvotes: 2
Reputation: 403
Have you set test mode to false? this is from the Unity blog:
If we are running our project in the editor we will see a generic billboard ad. If we are running this on device and test mode is set to true (see above) then we will see a placeholder ad. Finally, if we are on device and test mode is false we will see a real live ad.
source: https://blogs.unity3d.com/2015/04/09/integrating-unity-ads/
I am not sure if your build target is properly set up, but this is a point worth mentioning as well:
NOTE: Since ads are currently only supported for iOS and Android, your editor will have to be targeting one of those platforms in order to see any test ads. Before going further you may want to switch your platform to either iOS or Android in the Unity build settings (File->Build Settings)
source https://blogs.unity3d.com/2015/04/09/integrating-unity-ads/
Upvotes: 0