Reputation: 1108
I have drawn a very simple path using a UIBezierPath and a custom UIView subclass but for some reason, a border appears around the bounds of the view and I cannot seem to get rid of it or see why it was created.
I used this code:
private override func draw(_ rect: CGRect) {
let path = UIBezierPath(rect: CGRect(x: 15, y: 15, width: 300, height: 300))
path.move(to: CGPoint(x: 100, y: 100))
path.addLine(to: CGPoint(x: 150, y: 150))
path.addLine(to: CGPoint(x: 100, y: 200))
path.addLine(to: CGPoint(x: 150, y: 250))
path.lineWidth = 25.0
UIColor.darkGray.setStroke()
path.stroke()
}
and it gave this result... (the border should not be there, only the zig-zag line)
Any help please?
Upvotes: 0
Views: 861
Reputation: 439
You're creating that rectangle by
let path = UIBezierPath(rect: CGRect(x: 15, y: 15, width: 300, height: 300))
you just need to do
let path = UIBezierPath()
Upvotes: 3
Reputation: 4850
You are initialising the path with a rect, which gets drawn with the stroke. Just replace your first line with this:
let path = UIBezierPath()
Upvotes: 3