Reputation: 3075
I need to keep my translations in database so users can add, delete, and change them. I hold all of my translations in a table with composite primary key (variableName, culture), where variableName is just a name of some text which can have multiple translations and they correspond to the culture which is a string, like "en-US". So for example I have a variable "submitLogin" which I display on login button and there are three languages in my database: English, German, and Polish. This means I keep three rows in my table for that particular text: ("submitLogin", "en-US", "English translation), ("submitLogin", "de-DE", "German translation") and ("submitLogin", "pl-PL", "Polish translation").
So far my application has been based on a class Resources.cs which contains all translation variables from database, e.g.:
public static string buttonContinueShopping {
get {
return (string) resourceProvider.GetResource("buttonContinueShopping", CultureInfo.CurrentUICulture.Name);
}
}
In views I use these static properties to get my translations like this:
@Resources.buttonContinueShopping
I can create a dynamic type which will behave exactly the same way in views (except not having static properties but I can create an object on every view, that's not the problem - although it doesn't seem nice):
public class Resource : DynamicObject
{
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
ResourceManager rsManager = new ResourceManager();
result = rsManager.GetString(binder.Name);
return true;
}
}
But I have a problem with my models' attributes. So far I've used them like this:
[Required(ErrorMessageResourceType = typeof(Resources.Resources), ErrorMessageResourceName = "errorRequired")]
[DataType(DataType.EmailAddress, ErrorMessageResourceType = typeof(Resources.Resources), ErrorMessageResourceName = "errorWrongDataType")]
[EmailAddress]
[Display(Name = "nameEmail", ResourceType = typeof(Resources.Resources))]
public string Email { get; set; }
Now I have to get rid of my Resources.cs because they are generated after running a console program which reads all unique values of translation variables from database and creates properties (like the one I showed above). I cannot have this file anymore because users can add new translation variables in runtime.
How do I change as little as possible and make these attributes read error messages, display names etc. from database?
I have three ideas but I don't know how to get them done:
Use custom attributes - I tried it for Required attribute but it just doesn't add any client-side validation nor any error messages in HTML.
Use custom DataAnnotationsModelMetadataProvider - I tried this but it doesn't work after reloading the page - on the first page load all errors exist (particularly this: 'Field Email is required.') but after reloading the page, required error message changes to 'Field is required'. This is what I do:
public class CustomDataAnnotationsProvider: DataAnnotationsModelMetadataProvider
{
private ResourceManager resourceManager = new ResourceManager();
protected override ModelMetadata CreateMetadata(IEnumerable<Attribute> attributes, Type containerType, Func<object> modelAccessor, Type modelType, string propertyName)
{
string key = string.Empty;
string localizedValue = string.Empty;
foreach (var attr in attributes)
{
if (attr != null)
{
if (attr is DisplayAttribute)
{
key = ((DisplayAttribute)attr).Name;
if (!string.IsNullOrEmpty(key) && !key.Contains(" "))
{
localizedValue = resourceManager.GetString(key);
((DisplayAttribute)attr).Name = localizedValue;
}
}
else if (attr is ValidationAttribute || attr is RequiredAttribute)
{
key = ((ValidationAttribute)attr).ErrorMessage;
if (!string.IsNullOrEmpty(key) && !key.Contains(" "))
{
localizedValue = resourceManager.GetString(key);
((ValidationAttribute)attr).ErrorMessage = localizedValue;
}
}
}
}
return base.CreateMetadata(attributes, containerType, modelAccessor, modelType, propertyName);
}
Global.asax:
ModelMetadataProviders.Current = new CustomDataAnnotationsProvider();
Model:
[Required(ErrorMessage = "errorRequired")]
[EmailAddress(ErrorMessage = "errorWrongDataType")]
[Display(Name = "nameEmail")]
public string Email { get; set; }
Use reflection (would be the best but I have no idea how to do it). Let's say I leave my attributes like that and remove all properties from my Resources.cs. Now what does RequiredAttribute do? It takes the type given and gets the property given, so e.g. It tries to do this:
Resources.Resources.nameEmail.get
The question is: is it possible to write some reflection code which would take care of 'requests' for non-existing properties (like nameEmail
)?
Upvotes: 2
Views: 1305
Reputation: 7444
I think the answer is to supply a default value in your Resources.cs file
. Whilst users can supply translations dynamically, your application cannot use them unless they have the key, which you have used in the model.
If you modify your existing method to accept a default value then you can return this if there is not a database value present:
public static string buttonContinueShopping {
get {
return GetResource("buttonContinueShopping",
CultureInfo.CurrentUICulture.Name, "Continue Shopping");
}
}
public string GetResource(string key, string cultureName, string defaultText)
{
// Get db value
if (dbValue != null)
return dbValue;
return defaultText;
}
You control the keys by manually modifying them in Resources.cs
which IMO is the best place for them, as they are maintained in the same project as they are being used. You can (and I have used this technique) then write a companion console app that can use reflection to generate the sql needed to update the database.
This example is taken directly from my project but you can get the idea
static void Main(string[] args)
{
var resources = typeof(Resources).GetProperties();
StreamWriter streamWriter = new StreamWriter(new FileStream(@"..\..\Resources.sql", FileMode.Create));
streamWriter.WriteLine(createTable);
for (int i = 0; i < resources.Count(); i++)
{
var line = GetValues(resources[i].Name, resources[i].GetValue(null, null) as string);
if (i == 0)
{
streamWriter.Write(insertValues + line);
}
else if (i == resources.Count() - 1)
{
streamWriter.Write(",\r\n" + line + "\r\nGO");
}
else if (i % 4 == 0)
{
streamWriter.Write("\r\nGO\r\n\r\n" + insertValues + line);
}
else
{
streamWriter.Write(",\r\n" + line);
}
}
streamWriter.Flush();
streamWriter.Close();
}
private static string createTable = "IF NOT EXISTS (SELECT * FROM sys.objects where Object_Id = OBJECT_ID(tempdb..#Resources))"
+ "\r\n\tCREATE TABLE Resources (StaticTextKey VARCHAR(100), DefaultText VARCHAR(MAX))\r\nGO\r\n";
private static string insertValues = "INSERT INTO #Resources (StaticTextKey, DefaultText) VALUES\r\n";
private static string GetValues(string staticTextKey, string defaultText)
{
return string.Format("('{0}', '{1}')", staticTextKey, defaultText.Replace("'", "''"));
}
Upvotes: 2