Reputation: 147
I implemented some graph algoritms and I want to show a draw of them. I used Jung 2.0
I want to add a name to a node. I managed how to write around the edges, but I want to show the name of a node also.
Here is my code:
Graph<Integer, String> graph3 = new DelegateForest<Integer, String>();
graph3.addVertex(1);
graph3.addVertex(2);
graph3.addVertex(3);
graph3.addEdge("RAD-A", 1, 2);
graph3.addEdge("RAD-B", 1, 3);
Layout<Integer, String> layout3 = new TreeLayout<Integer, String>((Forest<Integer, String>) graph3);
VisualizationViewer<Integer, String> vv3 = new VisualizationViewer<Integer,String>(layout3);
Transformer<String, String> transformer3 = new Transformer<String, String>() {
@Override
public String transform(String arg0){
return arg0;
}
};
vv3.getRenderContext().setEdgeLabelTransformer(transformer3);
transformer3 = new Transformer<String, String>() {
@Override
public String transform(String arg0){
return arg0;
}
};
final DefaultModalGraphMouse<String,Number> graphMouse3 = new DefaultModalGraphMouse<String,Number>();
vv3.setGraphMouse(graphMouse3);
graphMouse3.setMode(ModalGraphMouse.Mode.PICKING);
JFrame frame3 = new JFrame("Pas 3");
frame3.getContentPane().add(vv3);
frame3.pack();
frame3.setSize(350, 300);
frame3.setVisible(true);
Upvotes: 1
Views: 344
Reputation: 48258
You are almost there... you need to do the same as you did with the edges...
for the edges you did something like:
vv3.getRenderContext().setEdgeLabelTransformer(transformer3);
for the Nodes is the same... you need to setVertexLabelTransformer
add this segment to your code..
Transformer<Integer, String> transformer = new Transformer<Integer, String>() {
@Override
public String transform(Integer arg0) {
return arg0.toString();
}
};
vv3.getRenderContext().setVertexLabelTransformer(transformer);
you need to adapt the generic map in order to hold the Integer, String...
at the esd you will get somthing like
Upvotes: 2