Reputation: 705
I am building an application like threeJs editor. I have four cameras and each one named differently and positioned diffrently and one of the camera is
cameras['home'] = new THREE.CombinedCamera(window.innerWidth / 2, window.innerHeight / 2, 70, 1, 1000, -500, 1000);
cameras['home'].lookAt(centerPoint);
When I use raycaster to work with the selected Camera
raycaster.setFromCamera(mouse, selectedCamera);
var intersects = raycaster.intersectObjects([sceneObjects], true);
it throws me this error
'THREE.Raycaster: Unsupported camera type.'
I edited Three.js from
Raycaster.prototype = {
...
setFromCamera: function ( coords, camera ) {
if ( (camera && camera.isPerspectiveCamera) ) {
to below
if ( (camera ) ) {
even though the Raycaster is working fine. I just wanted to know Why the camera is not working for CombinedCamera
Upvotes: 2
Views: 662
Reputation: 831
I think the reason is right there in the error message: the Raycaster code just doesn't currently support CombinedCamera. Just a reminder that CombinedCamera is actually 2 cameras: one ortho and one perspective.
You might try using setFromCamera(selectedCamera.cameraP) or setFromCamera(selectedCamera.cameraO), although I haven't tested this.
Upvotes: 1