Kimtho6
Kimtho6

Reputation: 6184

XNA Where to begin?

I am going to look into XNA But i dont know where to start. What book will you recomand? is there a site with tutorials of some kind?

Upvotes: 2

Views: 445

Answers (4)

jv42
jv42

Reputation: 8583

Well, the official site has plenty tutorials and samples:

And there is the Getting Started section:

Upvotes: 5

The Mad Gamer
The Mad Gamer

Reputation: 483

If you are making a simple 2d game, I'd recommend checking out the Flat Red Ball engine. It's a fantastic 2d engine with XBOX, PC, Windows Phone, and Silverlight compatibility. They have fantastic support. It's free. (No, I do not have any affiliation with FRB, have just been using their engine for over a year.)

XNA is a great platform, but not an engine. The XNA tutorials are great, but do not fit into an object-component model like FRB does.

Upvotes: 2

ctoneal
ctoneal

Reputation: 422

I've found that the Riemers tutorial is pretty helpful, at least to give you a decent starting foundation.

Upvotes: 5

Danny T.
Danny T.

Reputation: 1140

The XNA Dev Center is the place to go:

http://msdn.microsoft.com/en-us/aa937791.aspx

Upvotes: 4

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