De'Shaun
De'Shaun

Reputation: 67

How would i let the c# script know of a collision?

I have this script for this game I'm making and I'm trying to make the object that a bullet hits dissapear.. Heres my script:

void onCollisionEnter()
{
    if (collision.gameObject.tag == "Enemy")
    {
        Destroy(collision.gameobject);
        Destroy(gameObject);
    }
}

The error says


Severity Code Description Project File Line Suppression State Error CS0103 The name 'collision' does not exist in the current context First person game.CSharp C:\Users\desha\Documents\First person game\Assets\Prefabs\Bullet_kill.cs 20 Active


It says this error twice, So if collision doesn't exist in this context, How do i get whatever the bullet collides with to disappear?

Please help.

Upvotes: 0

Views: 164

Answers (1)

Paul Noe
Paul Noe

Reputation: 171

It seems to me you are missing the function input. change this line

void onCollisionEnter()

for this one here:

void OnCollisionEnter(Collision collision)

I hope I was of help. :)

The error appears twice because you are calling "collision" on the if statement, and then again on Destroy(collision.gameobject), which by the way should be Destroy(collision.gameObject).

Upvotes: 3

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