Reputation:
I'm making a simple multithreading program to explain the working of threading. I want two counters counting on the same time but it doesn't work.
It only works if I use: CheckForIllegalCrossThreadCalls = False
. But, I want to program in a proper way.
Code:
Dim Thread1 As System.Threading.Thread
Dim Thread2 As System.Threading.Thread
Private Delegate Sub SetTeller1()
Private Sub teller1()
If teller1Label.InvokeRequired Then
Invoke(New SetTeller1(AddressOf teller1))
Else
For i As Integer = 0 To 1000
teller1Label.Text = i
Refresh()
Next
End If
End Sub
Delegate Sub SetTeller2()
Private Sub teller2()
If teller2Label.InvokeRequired Then
Invoke(New SetTeller2(AddressOf teller2))
Else
For i As Integer = 0 To 1000
teller2Label.Text = i
Refresh()
Next
End If
End Sub
Private Sub teller1Button_Click(sender As Object, e As EventArgs) Handles teller1Button.Click
Thread1 = New Threading.Thread(AddressOf teller1)
Thread1.Start()
End Sub
Private Sub teller2Button_Click(sender As Object, e As EventArgs) Handles teller2Button.Click
Thread2 = New Threading.Thread(AddressOf teller2)
Thread2.Start()
End Sub
Upvotes: 1
Views: 122
Reputation: 18310
The multithreading works perfectly, but you are not utilizing it. The only thing you're currently doing in the background thread is calling Invoke
, which means that your thread will exit within a few milliseconds and then be discarded.
Once you call Invoke
the execution of the teller1
or teller2
method is moved to the UI thread, meaning it will block the UI until its execution is finished. You should only invoke when you are to update the UI, and perform all iterations in the background thread.
Here's an example of how you can do it more properly:
Delegate Sub SetTeller1(ByVal Text As String)
Private Sub teller1()
For i As Integer = 0 To 1000
SetTeller1Text(i)
Next
End Sub
Private Sub SetTeller1Text(ByVal Text As String)
If Me.InvokeRequired Then
Me.Invoke(New SetTeller1(AddressOf SetTeller1Text), Text)
Else
teller1Label.Text = Text
Me.Refresh()
End If
End Sub
For improved readability I changed for example Invoke(...)
to Me.Invoke(...)
.
Also I'm not sure why you're calling Refresh()
as it isn't necessary and will just cause extra redrawing of the entire container (guessing this is a form).
Upvotes: 2