Reputation: 435
I would like to have a window, in which a picture changes depending on what is happening during an infinite loop.
Imagine someone walking around and when he leaves a given track, the program should display an arrow towards the direction of the track. Therefore I have a program, which determines the distance between user and track, but I have no idea on how to update the image.
I use code::blocks with wxWidgets and think I have to use the wxStaticBitmap
class. (If there is a better way, please tell me.)
I tried with:
while(true)
{
updatePosition();
if(userNotOnTrack)
{
if(trackRightOfUser)
{
StaticDirectionBitmap->SetBitmap("D:\\WindowsDgps\\WindowsDgpsGraphic\\arrow_right.png");
}
}
}
(Note that this snippet is mostly pseudocode, except the StaticDirectionBitmap
part.)
On default the Bitmap has a "no_arrow" image. With this I get an error: error: no matching function for call to 'wxStaticBitmap::SetBitmap(const char [51])'|
. I see from the documentation that this cannot work, but I have no idea what could.
If anyone knows how to handle this, I would be happy to hear. I remember a few years back, when I tried something similar in C# and failed completely because of thread safety... I hope it is not this hard in C++ with wxWidgets.
Upvotes: 1
Views: 2123
Reputation: 3554
SetBitmap takes a wxBitmap parameter not a string. So the call should look something like:
SetBitmap(wxBitmap( "D:\\WindowsDgps\\WindowsDgpsGraphic\\arrow_right.png", wxBITMAP_TYPE_PNG) );
Make sure prior to making this call that the png handler has been added with a call like one of the following:
wxImage::AddHandler(new wxPNGHandler);
or
::wxInitAllImageHandlers();
The easiest place to do this is in the applications OnInit() method.
If you want update the static bitmap from a worker thread, you should throw a wxThreadEvent and then make the call to SetBitmap in the event handler. The sample here shows how to generate and handle these events.
Upvotes: 3