Reputation: 43
The title basically says it all. I want to create an image that I can drag around inside a window. My code so far does all that but for some reason, the image appears really small even though, I used the scaled() function to resize it. Also, if I change the values inside the scaled() function, the image disappears.
from PySide.QtGui import *
from PySide.QtCore import *
import sys
class Label(QLabel):
def __init__(self, title, parent):
super(Label, self).__init__(title, parent)
self.setup()
def setup(self):
folder_pic = QPixmap("path")
folder_size = folder_pic.scaled(64, 64)
self.label = QLabel(self)
self.label.setPixmap(folder_size)
def mouseMoveEvent(self, e):
if e.buttons() != Qt.LeftButton:
return
mimeData = QMimeData(self)
drag = QDrag(self)
drag.setMimeData(mimeData)
drag.setHotSpot(e.pos() - self.rect().topLeft())
dropAction = drag.start(Qt.MoveAction)
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
self.setAcceptDrops(True)
self.button = Label("", self)
self.button.move(100, 65)
self.setWindowTitle('Click or Move')
self.setGeometry(300, 300, 280, 150)
def dragEnterEvent(self, e):
e.accept()
def dropEvent(self, e):
position = e.pos()
self.button.move(position)
e.setDropAction(Qt.MoveAction)
e.accept()
if __name__ == "__main__":
app = QApplication(sys.argv)
mywin = Example()
mywin.show()
sys.exit(app.exec_())
My code is based on this tutorial http://zetcode.com/gui/pysidetutorial/dragdrop/.
Upvotes: 1
Views: 1749
Reputation: 120778
You set a pixmap on the drag object:
drag.setPixmap(self.pixmap())
But for that to work, you will also need this fix:
def setup(self):
folder_pic = QPixmap("path")
folder_size = folder_pic.scaled(64, 64)
self.setPixmap(folder_size)
Upvotes: 2