Reputation: 1
In Android OpenGL ES, I want to be able to switch textures for a given Rectangle. I have one rect and I put two textures, depending on different conditions. I just want to switch between textures.
I followed this code to create the textures: link text
and they render fine, but then I don't know how to tell the given rect to use another texture. Do I do something like "setTexture" with the ID that is generated in loadTextures() ? Do I have to have an array with texture names (numbers) that I then change .. I just don't get it..
Upvotes: 0
Views: 1485