Reputation: 3663
I'm working with Unity in a group, and because of what I've read in several places, we put the following lines into our .gitignore
# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]uild
[Ll]ibrary/
sysinfo.txt
*.stackdump
# ============================================= #
# Visual Studio / MonoDevelop / Rider generated #
# ============================================= #
[Ee]xported[Oo]bj/
.vs/
/*.userprefs
/*.csproj
/*.pidb
/*.suo
/*.sln*
/*.user
/*.unityproj
/*.booproj
/.idea*/
# ============ #
# OS generated #
# ============ #
.DS_Store*
._*
.Spotlight-V100
.Trashes
ehthumbs.db
[Tt]humbs.db
[Dd]esktop.ini
When I clone the project, the working directory is clean, but as soon as I open this project in Unity, I see tons of files were marked as changed in git status
:
Why are these files being added even though they are in the .gitignore
?
Upvotes: 0
Views: 4160
Reputation: 5108
That's a classic! If you added a gitignore after git started tracking your files, it won't release the files it is already tracking. You need to "reset" it by doing the following:
git rm -r --cached .
git add .
git commit -m "Gitignore now working!"
Will take care of everything. HOWEVER make sure you commit any changes before doing this, as they will otherwise be deleted.
Upvotes: 3
Reputation: 7716
Were they by any chance added before you created the .gitignore file?
If so, then remove them:
git rm --cached [file]
After that make a new commit with the changes. That is it, they will be removed and untracked from then on.
Upvotes: 5