Reputation: 495
I am trying to make some asynch thread for my project.
and I wonder is that possible to finish "Task 5" by using some way such as interrupt.
Is it possible to change itv_duration in already running 'call_from_async'?
#include <iostream>
#include <future>
#include <vector>
using namespace std;
enum class status{
STATUS_REVICE = 0,
STATUS_START = 1,
STATUS_COMPLETED = 2,
STATUS_CANCELED = 3
};
int called_from_async(std::string taskName, int creationTime, int itv_duration, int itv_start)
{
cout << "creationTime : " << creationTime << endl;
cout << "interval : " << itv_duration << endl;
cout << "startTime : " << itv_start << endl;
cout << "status : 1 Event Recevied" << endl;
bool bExit = false;
bool bStart = false;
while(!bExit)
{
if(creationTime > itv_start && !bStart)
{
bStart = true;
}
creationTime++;
if(bStart)
{
itv_duration--;
if(itv_duration < 0 )
{
bExit = true;
}
}
std::this_thread::sleep_for(std::chrono::seconds(1));
}
cout << "status : 3 Event Completed : " << taskName.c_str() << endl;
return 1;
}
class eventManager
{
public:
eventManager() {};
~eventManager() {};
std::future<int> addTask(std::string taskName, int creationTime, int itv_duration, int itv_start)
{
return std::async(std::launch::async, called_from_async, taskName, creationTime, itv_duration, itv_start);
}
private:
};
int main() {
std::vector<std::future<int>> futures; // place for asyns tasks
eventManager evtManager;
futures.push_back(std::move(evtManager.addTask("Task 1", 1234560, 20, 1234570))); // will be done as 4th
futures.push_back(std::move(evtManager.addTask("Task 2", 1234560, 15, 1234570))); // will be done as third
futures.push_back(std::move(evtManager.addTask("Task 3", 1234560, 10, 1234570))); // will be done as second
futures.push_back(std::move(evtManager.addTask("Task 4", 1234560, 5, 1234570))); // will be done as first
futures.push_back(std::move(evtManager.addTask("Task 5", 1234560, 360, 1234570))); // super long task, but will be done as zero because of cancel event.
return 0;
Upvotes: 1
Views: 221
Reputation: 6310
You could pass the duration (variable you want to change during execution) by reference, instead of by value.
It would also be a good idea to create a dedicated variable to handle cancelation. I used a simple bool
in the example below, but you might consider something more fancy, like std::condition_variable
for example.
int called_from_async(std::string taskName, int creationTime, int& itv_duration, int itv_start, bool& cancel)
{
bool bExit = false;
bool bStart = false;
while (!bExit && !cancel)
{
if (creationTime > itv_start && !bStart)
{
bStart = true;
}
creationTime++;
if (bStart)
{
if (--itv_duration < 0)
{
bExit = true;
}
}
std::this_thread::sleep_for(std::chrono::seconds(1));
}
std::cout << taskName << std::endl;
return 1;
}
class eventManager
{
public:
eventManager() { };
~eventManager() { };
std::future<int> addTask(std::string taskName, int creationTime, int& itv_duration, int itv_start, bool& cancel)
{
return std::async(std::launch::async, [=, &itv_duration, &cancel]() { return called_from_async(taskName, creationTime, itv_duration, itv_start, cancel); });
}
};
int main()
{
std::vector<std::future<int>> futures; // place for asyns tasks
eventManager evtManager;
bool cancel1 = false, cancel5 = false;
int shortDuration = 2, longDuration = 360;
futures.push_back(std::move(evtManager.addTask("Task 1", 1234560, shortDuration, 1234570, cancel1))); // will be done as 4th
//...
futures.push_back(std::move(evtManager.addTask("Task 5", 1234560, longDuration, 1234570, cancel5))); // super long task, but will be done as zero because of cancel event.
longDuration = 1;
//cancel5 = true;
//wait for your tasks to finish, so that references are valid
//or declare them in the higher scope
return 0;
}
Upvotes: 1