Reputation: 8292
I've built a Swift framework and now I'm trying to start building a Swift iOS application that will use that framework. I'm getting this error:
dyld: Library not loaded: @rpath/libswiftSwiftOnoneSupport.dylib
Referenced from: /Users/tdean/Library/Developer/Xcode/DerivedData/NFLApplication-ejmafvjrlqgjaabggwvadjarjjlg/Build/Products/Debug-iphonesimulator/NFLStatsModel.framework/NFLStatsModel
Reason: image not found
I've scoured SO and found similar reports and tried the fixes listed there, including:
Always Embed Swift Standard Libraries = YES
is set, both in my framework and my application's build settingsEnable Bitcode=NO
is set, both in my framework and my application's build settingsRunpath Search Paths
is set to @executable_path/Frameworks
, both in my framework and my application's build settingsIn every case, I get the same error when I try to run my application.
Upvotes: 26
Views: 18194
Reputation: 34255
It is an dynamic linker error which links binary in load or runtime
Upvotes: 0
Reputation: 4931
You can solve this by setting "Always Embed Swift Standard Libraries" to "Yes" in the Build Settings of your target.
Upvotes: 0
Reputation: 382
You can also provide an Host Application to your test target if you don't want to add Foundation.framework to Linked Frameworks or Embedded Binaries
Upvotes: 0
Reputation: 6432
After several days of being stuck with this issue I finally found something that worked for me; hopefully this will help others too.
Turns out that specifically using print()
anywhere in the code will somehow force libswiftSwiftOnoneSupport.dylib to be loaded and the issue will go away.
I'm using Xcode 10.1, Swift 4.2 and the pod that was giving me this issue was Nimble.
BTW, I am aware of @S2dent's suggestion to "just add some code" but in my case my framework already had several different classes so it didn't help me.
Upvotes: 14
Reputation: 949
This might not be the case for everyone, but I solved it by actually writing some code in the main target.
I had an empty project consisting of a framework and a test target, and when running tests I was getting this error. Apparently Swift is pretty smart to detect that you don't actually need this library and does not link to libswiftSwiftOnoneSupport.dylib
.
The fix is just to add some code, I just added:
class Test {
func a() { print ("something") }
}
and libswiftSwiftOnoneSupport.dylib
got linked.
Upvotes: 27
Reputation: 16015
I had the same issue, adding the library (my own build one) to Linked Frameworks and Libraries
in General
tab of the app solved the issue.
Upvotes: 3
Reputation: 185
How are you installing your dependencies?
I had a similar issue:
dyld: Library not loaded: @rpath/libswiftSwiftOnoneSupport.dylib
Referenced from: <internal framework>
Reason: image not found
It turned out to be related to Swift whole-module optimization.
Using Carthage as a dependency manager, they were being compiled for Release, and thus compiled with whole-module optimization, which Xcode suggested I turn on. Running the app on the simulator compiles it for Debug. I'm guessing that dynamic frameworks cannot be at a different level of optimization from the app running it.
The solution was to explicitly specify the configuration I wanted Carthage to build for. (carthage bootstrap --configuration Debug
) Oh, and cleaning my build folder, of course.
Upvotes: 9
Reputation: 8292
I eventually got this working using a mix of fixes. I'm not sure if all of them are needed, but I'm documenting what seemed to work for me here, just in case anyone else can benefit by what I've found.
Always Embed Swift Standard Libraries
to a value of YES
in the build settings tab for both my Swift framework and in the Swift application that uses the framework.Foundation.framework
to the Linked Frameworks and Libraries section of the general tab for both my Swift framework and in the Swift application that uses the framework.Foundation.framework
to the Embedded Binaries section of the general tab for the Swift application that uses the framework.With all 3 of these settings in place, I am able to build and run my application without encountering this error.
Upvotes: 46