Reputation: 1946
I have many classes/methods like this:
template<typename CharT, typename TraitsT = std::char_traits<CharT> >
struct Foo
{
std::basic_string<CharT, TraitsT> getFoo(void) const
{
return "Foo"; // + this->member_var1 + this->member_var2...
}
};
But depending on CharT, I have to use "", L"", u"" or "U" (for char, wchar_t, u16char_t, u32char_t).
What syntax must be used to create strings that are independed from such template arguments?
Upvotes: 14
Views: 874
Reputation: 6869
Here is a solution using a MACRO
template < typename CharT >
struct char_t_literal_selector;
template <>
struct char_t_literal_selector< char > {
static const char *select( const char *s, const wchar_t *, const char16_t *, const char32_t * )
{
return s;
}
};
template <>
struct char_t_literal_selector< wchar_t > {
static const wchar_t *select( const char *, const wchar_t *s, const char16_t *, const char32_t * )
{
return s;
}
};
template <>
struct char_t_literal_selector< char16_t > {
static const char16_t *select( const char *, const wchar_t *, const char16_t *s, const char32_t * )
{
return s;
}
};
template <>
struct char_t_literal_selector< char32_t > {
static const char32_t *select( const char *, const wchar_t *, const char16_t *, const char32_t *s )
{
return s;
}
};
#define CHART_LITERAL(str) ( char_t_literal_selector< CharT >::select( str, L ## str, u ## str, U ## str ) )
template<typename CharT, typename TraitsT = std::char_traits<CharT> >
struct Foo
{
std::basic_string<CharT, TraitsT> getFoo(void) const
{
return CHART_LITERAL("Foo"); // + this->member_var1 + this->member_var2...
}
};
assuming the template parameter name is always CharT
. If it is not, add another parameter to the macro. HTH
Upvotes: 1
Reputation: 8526
If you're going to be appending things to the string anyhow, use a stringstream:
std::basic_string<CharT, TraitsT> getFoo(void) const
{
std::basic_ostringstream<CharT, TraitsT> os;
os << "Foo";
// os << this->member_var1 << this->member_var2...
return os.str();
}
I like Steve Jessop's answer, too.
Upvotes: 1
Reputation: 279455
Do you really need the different literals, or can you use the iterator constructor?
const char *f = "Foo";
return std::basic_string<CharT, TraitsT>(f, f + 3);
Maybe with something a bit more robust than "3" in there, if you're worried about ease of changing the literal in future.
In response to the point that this isn't very nice, what about:
template <typename CharT, typename TraitsT, size_t N>
basic_string<CharT, TraitsT> proper_string(const char (&src)[N]) {
return basic_string<CharT, TraitsT>(src, src+N-1);
}
Then you have:
return proper_string<CharT, TraitsT>("Foo");
If you really need the different literal, then the only thing I've thought of so far is to create traits for it, which is really horrible:
template<typename T> struct FooString {
};
template<> struct FooString<char> {
static const char *value() { return "Foo"; }
};
template<> struct FooString<wchar_t> {
static const wchar_t *value() { return L"Foo"; }
};
... etc ...
return FooString<CharT>::value();
Upvotes: 7