Reputation: 1129
I have an infinite loop in which there are operations that are mandatory to be completely executed before exiting the loop. Namely, I am using the socket library for connecting to an external device and I need to wait the read instructions to be finished before interrupting the loop.
I have tried using a signal handler (like in this question) for raising a flag when a Keyboard interrupt is detected.
import videosensor
import signal
def signal_handler(signal, frame):
"""Raises a flag when a keyboard interrupt is raised."""
global interrupted
interrupted = True
if __name__ == '__main__':
camera = videosensor.VideoSensor(filename)
interrupted = False
signal.signal(signal.SIGINT, signal_handler)
while not interrupted:
location = camera.get_register()
#...
#More irrelevant stuff is executed.
#...
time.sleep(0.01)
#This code has to be executed after exiting while loop
camera_shutdown(camera)
In the previous code, videosensor.VideoSensor is a class containing socket operations for getting data from an external device. The get_register() method used in the main routine is the following:
def get_register(self):
"""Read the content of the specified register.
"""
#Do some stuff
value = socket.recv(2048)
return value
I wanted the while loop to be continually executed until the user pressed a key or used the Keyboard Interrupt, but after the current iteration was finished. Instead, using the previous solution does not work as desired, as it interrupts the ongoing instruction, and if it is reading the socket, an error is raised:
/home/.../client.pyc in read_register(self, regkey)
164 reg = self._REGISTERS[regkey] 165 self.send('r,{}\n'.format(reg)) --> 166 value = socket.recv(2048) 167 #Convert the string input into a valid value e.g. list or int 168 formatted_result = ast.literal_eval(value)
error: [Errno 4] Interrupted system
EDIT: It seems, from an answer below, that there is no way of using the Keyboard Interrupt and avoid the socket read function to be aborted. Despite there are solutions for catching the error, they don't avoid the read cancellation.
I am interested, though, in finding a way of getting a user input e.g. specific key press, that raises the flag, which will be checked at the end of the loop, without interrupting the main routine execution until this check.
EDIT2: The used OS is the Linux distribution Ubuntu 14.04
Upvotes: 1
Views: 1385
Reputation: 87054
If I understand correctly, you do not want socket.recv()
to be interrupted, but you do want to use signals to let the user indicate that the I/O loop should be terminated once the current I/O operation has completed.
With the assumption that you are using Python 2 on a Unix system, you can solve your problem by calling signal.siginterrupt(signal.SIGINT, False)
before entering the loop. This will cause system calls to be restarted when a signal occurs rather than interrupting it and raising an exception.
In your case this means that the socket.recv()
operation will be restarted after your signal handler is called and therefore get_register()
will not return until a message is received on the socket. If that is what you want your code will be:
interrupted = False
old_handler = signal.signal(signal.SIGINT, signal_handler) # install signal handler
signal.siginterrupt(signal.SIGINT, False) # do not interrupt system calls
while not interrupted:
location = camera.get_register()
if location == '':
# remote connection closed
break
#...
#More irrelevant stuff is executed.
#...
time.sleep(0.01)
That's one way to do it, but it does require that your code is running on a Unix platform.
Another way, which might work on other platforms, is to handle the exception, ignore further SIGINT
signals (in case the user hits interrupt again), and then perform a final socket.recv()
before returning from the get_register()
function:
import errno
def get_register(s):
"""Read the content of the specified register.
"""
#Do some stuff
try:
old_handler = None
return s.recv(2048)
except socket.error as exc:
if exc.errno == errno.EINTR:
old_handler = signal.signal(signal.SIGINT, signal.SIG_IGN) # ignore this signal
return s.recv(2048) # system call was interrupted, restart it
else:
raise
finally:
if old_handler is not None:
signal.signal(signal.SIGINT, old_handler) # restore handler
Signal handling can get tricky and there might be race conditions in the above that I am not aware of. Try to use siginterrupt()
if possible.
Upvotes: 0
Reputation: 24812
After quick SO search I found this solution for your issue
Basically, there's nothing you can do: when you send a SIGINT to your process, the socket will return a SIGINT as well. The best you can do, then, is to actively ignore the issue, by catching the socket EINTR
error and going on with your loop:
import errno
try:
# do something
value = conn.recv(2048)
except socket.error as (code, msg):
if code != errno.EINTR:
raise
An alternative solution to avoid issues with C-c
breaking reads, is to use parallel execution, to read your socket in a routine, and handle user input on the other:
import asyncio
async def camera_task(has_ended, filename):
camera = videosensor.VideoSensor(filename)
try:
while not has_ended.is_set():
location = camera.get_register()
#...
#More irrelevant stuff is executed.
#...
await asyncio.sleep(0.01)
finally:
#This code has to be executed after exiting while loop
camera_shutdown(camera)
async def input_task(shall_end):
while True:
i = input("Press 'q' to stop the script…")
if i == 'q':
shall_end.set()
def main():
filename = …
#
end_event = asyncio.Event()
asyncio.Task(camera_task(end_event, filename))
asyncio.Task(input_task(end_event))
asyncio.get_event_loop().run_forever()
or with threading
import threading, time
def camera_task(has_ended, filename):
camera = videosensor.VideoSensor(filename)
try:
while not has_ended.is_set():
location = camera.get_register()
#...
#More irrelevant stuff is executed.
#...
time.sleep(0.01)
finally:
#This code has to be executed after exiting while loop
camera_shutdown(camera)
def input_task(shall_end):
while True:
i = input("Press 'q' to stop the script…")
if i == 'q':
shall_end.set()
def main():
filename = …
#
end_event = threading.Event()
threads = [
threading.Thread(target=camera_task, args=(end_event, filename)),
threading.Thread(target=input_task, args=(end_event,))
]
# start threads
for thread in threads:
thread.start()
# wait for them to end
for thread in threads:
thread.join()
or with multiprocessing:
import multiprocessing, time
def camera_task(has_ended, filename):
camera = videosensor.VideoSensor(filename)
try:
while not has_ended.is_set():
location = camera.get_register()
#...
#More irrelevant stuff is executed.
#...
time.sleep(0.01)
finally:
#This code has to be executed after exiting while loop
camera_shutdown(camera)
def input_task(shall_end):
while True:
i = input("Press 'q' to stop the script…")
if i == 'q':
shall_end.set()
def main():
filename = …
#
end_event = multiprocessing.Event()
processes = [
multiprocessing.Process(target=camera_task, args=(end_event, filename)),
multiprocessing.Process(target=input_task, args=(end_event,))
]
# start processes
for process in processes:
process.start()
# wait for them to end
for process in processes:
process.join()
disclaimer: those codes are untested, and there might be some typos or little errors, but I believe the overall logic should be 👌
Upvotes: 1
Reputation: 392
You created your custom signal handler but did not overide the default keyboard interrupt behaviour. Add signal.signal(signal.SIGINT, signal_handler)
to your code to accomplish this:
import videosensor
import signal
# Custom signal handler
def signal_handler(signal, frame):
"""Raises a flag when a keyboard interrupt is raised."""
global interrupted
interrupted = True
# Necessary to override default keyboard interrupt
signal.signal(signal.SIGINT, signal_handler)
if __name__ == '__main__':
# Main programme
Upvotes: 0