dotminic
dotminic

Reputation: 1145

C++ function pointer

Is there a way in C++ to make an "untyed" function pointer ? For example:

// pointer to global function
void foo( void (*fptr)() );

// pointer to member
void foo( void (Bar::*fptr)() );

Is there a way I can remove the class on which the member is ? So that I could do something like this:

void foo( void ("any type"::*fptr)(), "same type as for the pointer" &instance );

And then, in foo, I would like to store that pointer in a list, so that I can iterator over the list and call the function/member pointed to, regardless of what class it belongs to. Of course I'd need a list of instances on which to call the function.

Thx.

Upvotes: 0

Views: 1321

Answers (8)

user325117
user325117

Reputation:

You can't have a pointer like that, but you could have a collection of boost::any, and put heterogeneous pointers (or any kind of functors) into it.

Upvotes: 0

Puppy
Puppy

Reputation: 146920

You can use a template.

template<typename T> void foo( void(T::*)(), T&) { ... }

However, people prefer to go for the function object approach. You can do this dynamically or statically.

void foo(std::function<void()> func) {
    // std::bind is used to make this out of a member function
}
template<typename T> void foo(T t = T()) {
    t(); // This is the best approach.
}

Edit: Some examples.

void foo(std::function<void()> func) {
    std::cout << "In example one ";
    func();
}
template<typename T> void foo(T t = T()) {
    std::cout << "In example two ";
    t();
}
class some_class {
public:
    void func() { std::cout << "in ur function!\n"; }
};
int main(void)
{
    some_class* ptr = NULL;
    struct tempfunctor {
        tempfunctor(some_class* newptr)
            : ptr(newptr) {}
        some_class* ptr;
        void operator()() { return ptr->func(); }
    };
    foo(tempfunctor(ptr)); // Calls example two
    foo(std::function<void()>(tempfunctor(ptr))); // Calls example one
    foo(std::function<void()>(std::bind(&some_class::func, ptr)); // I'm not that familiar with bind, it looks something similar to this.
    std::cin.get();
}

This is the idiom called the function object idiom, used heavily in STL and other high-quality libraries. The compile-time template is cleaner but the std::function can be bound at runtime.

Edit @ OP: I didn't quite see your list requirement in there. A std::function<void()> is your best choice here.

Upvotes: 7

Cheers and hth. - Alf
Cheers and hth. - Alf

Reputation: 145269

The following seems to work fine with g++ and MSVC:

#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <iostream>
using namespace std;

void foo( boost::function<int()> f )
{
    cout << "f() = " << f() << endl;
}

template< class Type >
void foo( int (Type::*f)() const, Type const& o )
{
    foo( boost::bind( f, boost::ref( o ) ) );
}

int func1() { return 1; }
struct S { int func2() const { return 2; } };

int main()
{
    foo( func1 );
    foo( &S::func2, S() );
}

Disclaimer: I seldom use the Boost stuff and I just typed the above without bothering to check the docs, so possibly it could be expressed more cleanly.

Also note that C++0x standard library offers the same functionality.

Cheers & hth.,

Upvotes: 3

Moo-Juice
Moo-Juice

Reputation: 38825

Have a look at Fast Delegates: http://www.codeproject.com/KB/cpp/FastDelegate.aspx

This is an easy drop-in library that allows you to delegate pretty much anything and at a very high speed.

Upvotes: 1

user1481860
user1481860

Reputation:

template <typename T>
void foo( void (T::*fptr)(), T& instance)
{
    // ...
}

I'm not going to play expert here, but I think this will work, if not I would like to know why.

Upvotes: 0

Eugene Smith
Eugene Smith

Reputation: 9378

You can't do that, and you shouldn't do that even if you could, because it is against the spirit of the language. Create a base class with "fptr" as a pure virtual member, and inherit all your classes from that class.

Upvotes: -1

James
James

Reputation: 9278

Can you use functors in your list?

http://en.wikipedia.org/wiki/Function_object

Upvotes: 1

Crashworks
Crashworks

Reputation: 41384

No. The bound class is an intrinsic part of the member function pointer type.

You can, however, use a member function pointer to a common baseclass, or a template.

Upvotes: 1

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