Reputation: 23
I can't seem to figure out how to get the Unity Audio Manager to see the GVR Audio Spacializer.
I have had the SDK installed and everything works by the GVR Audiosource stuff.
SDK seems to be missing parts of the library:
DllNotFoundException: audioplugingvrunity
GvrAudio.Initialize (.GvrAudioListener listener, Quality quality) (at Assets/GoogleVR/Scripts/Audio/GvrAudio.cs:73) GvrAudioListener.Awake () (at Assets/GoogleVR/Scripts/Audio/GvrAudioListener.cs:38)
I'm on a mac, not sure why it's looking for a DLL
Upvotes: 0
Views: 381
Reputation: 146
Ensure building for Android and have imported all the GVR audio bits (including x86).
OP also asked on forum and a Google employee answered then OP resolved (posting answer + notes here for any others that find this question first like I did):
https://forum.unity3d.com/threads/gvr-audio-spatializer-plugin-missing-in-unity.446017/
Upvotes: 1