David Kolar
David Kolar

Reputation: 23

OpenGL glTexParameteri error 0x0500

This line of code:

glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST_MIPMAP_NEAREST);

generate error 0x0500 (GL_INVALID_ENUM), but all the rendering process works as before. What could be the problem and how could it be solved ?

Upvotes: 2

Views: 1046

Answers (1)

Nicol Bolas
Nicol Bolas

Reputation: 473192

The error value 0x500 is GL_INVALID_ENUM. That means you have passed an enumeration to a function where that enum is not a valid parameter.

GL_NEAREST_MIPMAP_LINEAR is not a valid GL_TEXTURE_MAG_FILTER option.

Upvotes: 3

Related Questions