Reputation: 2412
I am creating circular buttons as follow:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let button = GradientButton.createCircularButton(20, yPos: 20, width: 30, height: 30, circleValue:20)
button.addTarget(self, action: #selector(ViewController.didCircleBtnTouched(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)
}
}
enum ColorType {
case red, green, orange
}
class GradientButton: UIButton {
var colorType: ColorType?
public class func createCircularButton(xPos: CGFloat, yPos: CGFloat, width: CGFloat, height: CGFloat, circleValue: Int) -> GradientButton {
let button = GradientButton()
button.titleLabel!.font = UIFont(name:"HelveticaNeue", size: 12)
let buttonFrame = CGRect(x: xPos, y: yPos, width: width, height: height)
button.frame = buttonFrame
button.backgroundColor = UIColor.clearColor()
button.backgroundColor = UIColor.whiteColor()
button.layer.borderWidth = 1
button.layer.cornerRadius = 15.0
//this helps making it circular not rectangle
button.clipsToBounds = true
let red = UIColor(red:134/255, green:16/255, blue:1/255, alpha:1.0)//red
let green = UIColor(red:0/255, green:136/255, blue:43/255, alpha:1.0)//green
let orange = UIColor(red:243/255, green:144/255, blue:25/255, alpha:1.0)//orange
if(circleValue <= 3){
button.colorType = .green
button.layer.borderColor = UIColor.greenColor().CGColor
button.setTitleColor(green, forState: .Normal)
} else if(circleValue > 3 && circleValue <= 7){
button.colorType = .orange
button.layer.borderColor = UIColor.orangeColor().CGColor
button.setTitleColor(orange, forState: .Normal)
} else if(circleValue > 7){
button.colorType = .red
button.layer.borderColor = UIColor.redColor().CGColor
button.setTitleColor(red, forState: .Normal)
}
button.setTitle("\(circleValue)", forState: .Normal)
return button
}
}
And on click of button I am applying gradient as follow:
func didCircleBtnTouched(sender:GradientButton!){
ApplyGradientToButton(sender)
}
func ApplyGradientToButton(sender: GradientButton!){
var color1 = UIColor()
var color2 = UIColor()
if(sender.colorType == .red){
color1 = UIColor(red:134/255, green:16/255, blue:1/255, alpha:1.0)
color2 = UIColor(red:200/255, green:37/255, blue:6/255, alpha:1.0)
}
else if(sender.colorType == .green) {
color1 = UIColor(red:0/255, green:136/255, blue:43/255, alpha:1.0)
color2 = UIColor(red:112/255, green:191/255, blue:65/255, alpha:1.0)
}
else if(sender.colorType == .orange) {
color1 = UIColor(red:200/255, green:110/255, blue:1/255, alpha:1.0)
color2 = UIColor(red:239/255, green:149/255, blue:26/255, alpha:1.0)
}
sender.setTitleColor(UIColor.whiteColor(), forState: .Normal)
var layer = sender.layer
layer.shadowColor = UIColor.blackColor().CGColor
layer.shadowOffset = CGSize(width: 0.0, height: 5.0)
layer.shadowOpacity = 1.0
layer.shadowRadius = 10.0
sender.applyGradient([color2, color1], locations: [0.0, 0.90])
}
I need to display shadow around circular button on button click. But shadow is not getting displayed. I think button.clipsToBounds = true is responsible as when I am not using this property shadow appears. Unfortunately by removing this property my circular button becomes rectangular after click which is not desirable.
Is there any way to display the shadow without changing the shape of button? Please advise?
Current output:
Expected output:
Upvotes: 1
Views: 8193
Reputation: 1284
Just Put this code in viewController.swift file.. (Or any other file)
extension UIView {
func setRadiusWithShadow(_ radius: CGFloat? = nil) {
self.layer.cornerRadius = radius ?? self.frame.width / 2
self.layer.shadowColor = UIColor.darkGray.cgColor
self.layer.shadowOffset = CGSize(width: 1.5, height: 1.5)
self.layer.shadowRadius = 1.0
self.layer.shadowOpacity = 0.7
self.layer.masksToBounds = false
}
}
and then apply to your button..
btnEdit.setRadiusWithShadow()
Yeah... Just see the output... Everything is done...
Note: You can change CGSize(width: 1.5, height: 1.5) values as per your desired need...
Upvotes: 0
Reputation: 14677
Well you can't clip/mask to bounds and add a shadow, as it will also be clipped or masked too.
The solution is to add the shadow on a separate layer and add the image as a sublayer.
This is described in many posts here:
https://stackoverflow.com/a/25591916/312312
Swift - Problems with corner radius and drop shadow
and many many more
Upvotes: 6