Reputation: 2201
I am trying to integrate Socket.io with Angular and I'm having difficulties making a connection from the client-side to the server. I've looked through other related questions but my issue is happening locally, so there's no web server in the middle.
This is what my server code looks like:
const app = express();
const server = http.createServer(app);
const io = require('socket.io').listen(server);
io.on('connection', function(socket) {
socket.emit('greet', { hello: 'Hey, Mr.Client!' });
socket.on('respond', function(data) {
console.log(data);
});
socket.on('disconnect', function() {
console.log('Socket disconnected');
});
});
I'm loading the client side JavaScript files using Grunt in the following order:
dist: {
src: [
public/bower_components/angular/angular.min.js,
...
public/bower_components/socket.io-client/dist/socket.io.min.js,
public/bower_components/angular-socket-io/socket.min.js,
...
]
}
Then in my controller:
function MyController($scope) {
let socket = io.connect(window.location.href);
socket.connect('http://localhost:3000');
socket.on('greet', function(data) {
console.log(data);
socket.emit('respond', { message: 'Hello to you too, Mr.Server!' });
});
...
}
Before actually using the btford/angular-socket-io
library, I want to make sure that I can get a connection correctly, but I get the following error in the console:
The interesting thing is that if I restart the Node.js server process, it does manage to send the message but using polling instead of websockets.
I tried all sorts of different options in the socket.connect call, but nothing worked.
Any help would be appreciated.
I just realized that websockets is working partially. I see a 101 Switching Protocols request in the Chrome developer console. However the only frames I see there are the engine.io protocol packets (ping, pong). However my application socket messages still fall back to polling for some reason...
Upvotes: 99
Views: 507978
Reputation: 1206
I had faced same issues, I refined apache2 virtual host entery and got success.
Note: on server I had succesful installed and working on 9001 port without any issue. This guide line for apache2 only no relavence with nginx, this answer for apache2+etherpad lovers.
<VirtualHost *:80>
ServerName pad.tejastank.com
ServerAlias pad.tejastank.com
ServerAdmin [email protected]
LoadModule proxy_module /usr/lib/apache2/modules/mod_proxy.so
LoadModule proxy_http_module /usr/lib/apache2/modules/mod_proxy_http.so
LoadModule headers_module /usr/lib/apache2/modules/mod_headers.so
LoadModule deflate_module /usr/lib/apache2/modules/mod_deflate.so
ProxyVia On
ProxyRequests Off
ProxyPreserveHost on
<Location />
ProxyPass http://localhost:9001/ retry=0 timeout=30
ProxyPassReverse http://localhost:9001/
</Location>
<Location /socket.io>
# This is needed to handle the websocket transport through the proxy, since
# etherpad does not use a specific sub-folder, such as /ws/ to handle this kind of traffic.
# Taken from https://github.com/ether/etherpad-lite/issues/2318#issuecomment-63548542
# Thanks to beaugunderson for the semantics
RewriteEngine On
RewriteCond %{QUERY_STRING} transport=websocket [NC]
RewriteRule /(.*) ws://localhost:9001/socket.io/$1 [P,L]
ProxyPass http://localhost:9001/socket.io retry=0 timeout=30
ProxyPassReverse http://localhost:9001/socket.io
</Location>
<Proxy *>
Options FollowSymLinks MultiViews
AllowOverride All
Order allow,deny
allow from all
</Proxy>
</VirtualHost>
Advance tips: Please with help of a2enmod enable all mod of apache2
Restart apache2 than will get effect. But obvious a2ensite to enable site required.
Note: currently my backend system do not have https, so I keep http, in case your backend is already enable with HTTPS then use https:// for backend. In case your backend already in HTTPS I am worries for overhead load on HTTPS, My suggestion is to backend should be in http when private server under tidy security. Decision is yours.
Upvotes: 6
Reputation: 151
If you're using flask, gunicorn and nginx as your reverse proxy, configuring adding these options under the endpoint where socket.io is being used is not enough.
This is what I mean, consider that you have an endpoint '/chat' configured as follows:
location /chat/ {
proxy_pass http://backend;
# Enable websockets
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
After I did this, I still kept on encountering the error: WebSocket connection to 'ws://x.x.x.x/socket.io/?EIO=4&transport=websocket&sid=LNcNgeauE7z6dYBiAAAK' failed: Error during WebSocket handshake: Unexpected response code: 200
.
To solve this, I added another endpoint in my conf i.e.,
location /socket.io/ {
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header Host $host;
proxy_pass http://localhost:3000; # Remember to change to your configured port
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
After adding and configuring this endpoint, I did not get a single ws error.
Further references: http://nginx.org/en/docs/http/websocket.html
Upvotes: 1
Reputation: 854
In my similar scenario, express-status-monitor
was installed to remove and remediate this error
The following are the steps / settings / configuration to install express-status-monitor
:
npm i express-status-monitor --save
const expressStatusMonitor = require('express-status-monitor');
app.use(expressStatusMonitor({
websocket: io,
port: app.get('port')
}));
Upvotes: 1
Reputation: 71
If you tried every option given above then there is no problem with your code, try to stop the ad blocker of your browser. It worked for me
My Output after disabling blocker Output
My server Server
Upvotes: 1
Reputation: 11
Including transports: ['websocket']
is not the best approach as it removes Sockt.io functionality from suiting any scenario.
In my case using Nodejs + Nginx + Vuejs/Vite(Front) I managed to solve it by configuring the reverse proxy in the site configuration in Nginx.
http {
server {
listen 80;
root /var/www/html;
// <---- start ---->
location /socket.io/ { // <--- Set your custom path
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header Host $host;
proxy_pass http://localhost:3000; // <--- Set your Port
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
// <---- End ---->
}
}
You can find references on this issue on the Socket.io website or on Nginx
Upvotes: 1
Reputation: 119
I had the same error witk socket.io on node.js but the reason was quite silly. There wasn't all socket.io's dependencies installed correctly, namely package base64id was missed
Upvotes: 1
Reputation: 662
my problem was with server side
const app = require("express")();
const http = require("http").Server(app);
const io = require("socket.io")(http);
listen with
http.listen(PORT,()=> console.log('listening'))
it was giving me error when i did
app.listen(......)
Upvotes: 0
Reputation: 1054
The currently accepted solution is misleading.
According to the official documentation, adding the transports: [ 'websocket' ]
option effectively removes the ability to fallback to long-polling when the websocket connection cannot be established. This option is what makes socket.io
so robust in the first place because it can adapt to many scenarios.
In that particular case where one wishes to solely rely on websockets, directly using the WebSocket API
is recommended.
For other cases (supposedly most users), this is most likely a reverse proxy/server configuration problem.
The official documentation suggests the following depending on your environment:
http {
server {
listen 3000;
server_name io.yourhost.com;
location / {
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header Host $host;
proxy_pass http://nodes;
# enable WebSockets
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
}
upstream nodes {
# enable sticky session based on IP
ip_hash;
server app01:3000;
server app02:3000;
server app03:3000;
}
}
Header add Set-Cookie "SERVERID=sticky.%{BALANCER_WORKER_ROUTE}e; path=/" env=BALANCER_ROUTE_CHANGED
<Proxy "balancer://nodes_polling">
BalancerMember "http://app01:3000" route=app01
BalancerMember "http://app02:3000" route=app02
BalancerMember "http://app03:3000" route=app03
ProxySet stickysession=SERVERID
</Proxy>
<Proxy "balancer://nodes_ws">
BalancerMember "ws://app01:3000" route=app01
BalancerMember "ws://app02:3000" route=app02
BalancerMember "ws://app03:3000" route=app03
ProxySet stickysession=SERVERID
</Proxy>
RewriteEngine On
RewriteCond %{HTTP:Upgrade} =websocket [NC]
RewriteRule /(.*) balancer://nodes_ws/$1 [P,L]
RewriteCond %{HTTP:Upgrade} !=websocket [NC]
RewriteRule /(.*) balancer://nodes_polling/$1 [P,L]
ProxyTimeout 3
listen chat
bind *:80
default_backend nodes
backend nodes
option httpchk HEAD /health
http-check expect status 200
cookie io prefix indirect nocache # using the `io` cookie set upon handshake
server app01 app01:3000 check cookie app01
server app02 app02:3000 check cookie app02
server app03 app03:3000 check cookie app03
Also worth reading this on upgrading connections in HAProxy.
For more details please refer to the official documentation link above.
EDIT:
sub vcl_recv {
if (req.http.upgrade ~ "(?i)websocket") {
return (pipe);
}
}
sub vcl_pipe {
if (req.http.upgrade) {
set bereq.http.upgrade = req.http.upgrade;
set bereq.http.connection = req.http.connection;
}
}
Upvotes: 38
Reputation: 8317
The problem for me was not got the port from process.env.PORT
it is very important because Heroku and other services properly do a random port numbers to use.
So that is the code that work for me eventuly :
var app = require('express')();
var http = require('http').createServer(app);
const serverPort = process.env.PORT ; //<----- important
const io = require('socket.io')(http,{
cors: {
origin: '*',
methods: 'GET,PUT,POST,DELETE,OPTIONS'.split(','),
credentials: true
}
});
http.listen(serverPort,()=>{
console.log(`server listening on port ${serverPort}`)
})
Upvotes: 1
Reputation: 57209
Using Apollo Server 2.
Per https://github.com/apollographql/apollo-client/issues/4778#issuecomment-509638071, this solved my problem:
try 'ws://localhost:4000/graphql'
...since incoming and outgoing requests now use the same address.
Upvotes: 0
Reputation: 593
Had the same issue, my app is behind nginx. Making these changes to my Nginx config removed the error.
location / {
proxy_pass http://localhost:8080;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_set_header Host $host;
}
Upvotes: 7
Reputation: 39
if you are using httpd/apache, you can add a file something like ws.conf and add this code to it. Also, this solution can proxy something like this "http://localhost:6001/socket.io" to just this "http://localhost/socket.io"
<VirtualHost *:80>
RewriteEngine on
#redirect WebSocket
RewriteCond %{REQUEST_URI} ^/socket.io [NC]
RewriteCond %{QUERY_STRING} transport=websocket [NC]
RewriteRule /(.*) ws://localhost:6001/$1 [P,L]
ProxyPass /socket.io http://localhost:6001/socket.io
ProxyPassReverse /socket.io http://localhost:6001/socket.io
</VirtualHost>
Upvotes: 0
Reputation: 972
I solved this by removing io.listen(server);
. I started running into this error when I started integrating passport.socketio and using passport middleware.
Upvotes: 0
Reputation: 165
I solved this by changing transports from 'websocket' to 'polling'
var socket = io.connect('xxx.xxx.xxx.xxx:8000', {
transports: ['polling']
});
Upvotes: 14
Reputation: 41
After using following load balancer setting my problem solved for wss but for ws problem still exists for specific one ISP.
Upvotes: 0
Reputation: 5825
You're using port 3000 on the client-side. I'd hazard a guess that's the Angular port and not the server port? It should be connecting to the server port.
Upvotes: 1
Reputation: 947
Edit your nginx web server config file as:
server {
listen 80;
server_name 52.xx.xxx.xx;
location / {
proxy_set_header X-Forwarded-For $remote_addr;
proxy_set_header Host $http_host;
proxy_pass "http://127.0.0.1:4200";
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
Upvotes: 65
Reputation: 121
Judging from the messages you send via Socket.IO socket.emit('greet', { hello: 'Hey, Mr.Client!' });
, it seems that you are using the hackathon-starter
boilerplate. If so, the issue might be that express-status-monitor
module is creating its own socket.io instance, as per: https://github.com/RafalWilinski/express-status-monitor#using-module-with-socketio-in-project
You can either:
Pass in your socket.io instance and port as websocket
when you create the expressStatusMonitor
instance like below:
const server = require('http').Server(app);
const io = require('socket.io')(server);
...
app.use(expressStatusMonitor({ websocket: io, port: app.get('port') }));
Upvotes: 9
Reputation: 2201
Problem solved! I just figured out how to solve the issue, but I would still like to know if this is normal behavior or not.
It seems that even though the Websocket connection establishes correctly (indicated by the 101 Switching Protocols request), it still defaults to long-polling. The fix was as simple as adding this option to the Socket.io connection function:
{transports: ['websocket']}
So the code finally looks like this:
const app = express();
const server = http.createServer(app);
var io = require('socket.io')(server);
io.on('connection', function(socket) {
console.log('connected socket!');
socket.on('greet', function(data) {
console.log(data);
socket.emit('respond', { hello: 'Hey, Mr.Client!' });
});
socket.on('disconnect', function() {
console.log('Socket disconnected');
});
});
and on the client:
var socket = io('ws://localhost:3000', {transports: ['websocket']});
socket.on('connect', function () {
console.log('connected!');
socket.emit('greet', { message: 'Hello Mr.Server!' });
});
socket.on('respond', function (data) {
console.log(data);
});
And the messages now appear as frames:
This Github issue pointed me in the right direction. Thanks to everyone who helped out!
Upvotes: 71
Reputation: 1836
I think you should define your origins
for client side as bellow:
//server.js
const socket = require('socket.io');
const app = require('express')();
const server = app.listen('port');
const io = socket().attach(server);
io.origins("your_domain:port www.your_domain:port your_IP:port your_domain:*")
io.on('connection', (socket) => {
console.log('connected a new client');
});
//client.js
var socket = io('ws://:port');
Upvotes: 1
Reputation: 169
In your controller, you are using an http
scheme, but I think you should be using a ws
scheme, as you are using websockets. Try to use ws://localhost:3000
in your connect function.
Upvotes: 1