Reputation: 726
I am following this tutorial from Jared Davidson to implement multiple CustomTableViewCells with XIB files in my app. I have these files in my Xcode project:.
I have a TextElement: and
I have an ImageElement:
I want to test this with offline data to implement Firebase after this is working. This is my Home.swift data struct:
import Foundation
import FirebaseDatabase
struct Home {
var key:String!
let itemRef:FIRDatabaseReference?
var userUID:String!
var user:String!
// Home Element Cell Content
var elementSortNumber:Int!
var elementCellType:String!
var referenceElementID:String!
var databaseVersion:String!
init (key:String = "",
uid:String,
user:String,
elementSortNumber:Int,
elementCellType:String,
referenceElementID:String,
databaseVersion:String) {
// General (Security tracking)
self.key = key
self.itemRef = nil
self.userUID = uid
self.user = user
// Home Element Cell Content
self.elementSortNumber = elementSortNumber
self.elementCellType = elementCellType
self.referenceElementID = referenceElementID
}
init (snapshot:FIRDataSnapshot) {
// General (Security tracking)
key = snapshot.key
itemRef = snapshot.ref
if let addedByUser = snapshot.value as? NSDictionary, let _temp = addedByUser["User"] as? String {
user = _temp
} else {
user = ""
}
// Home Element Cell Content
if let homeElementSortNumber = snapshot.value as? NSDictionary, let _temp = homeElementSortNumber["Title"] as? Int {
elementSortNumber = _temp
} else {
elementSortNumber = 50
}
if let homeElementCellType = snapshot.value as? NSDictionary, let _temp = homeElementCellType["Content"] as? String {
elementCellType = _temp
} else {
elementCellType = ""
}
if let homeElementID = snapshot.value as? NSDictionary, let _temp = homeElementID["Ref Element ID"] as? String {
referenceElementID = _temp
} else {
referenceElementID = ""
}
if let textDatabaseVersion = snapshot.value as? NSDictionary, let _temp = textDatabaseVersion["DB Version"] as? String {
databaseVersion = _temp
} else {
databaseVersion = ""
}
}
}
This is the code of my TableViewController:
import UIKit
class HomeTableViewController: UITableViewController {
var arrayOfCellData = [Home]()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
arrayOfCellData =
[Home(key: "",
uid:"",
user:"",
elementSortNumber:1,
elementCellType:"TextElement",
referenceElementID:"123ABC",
databaseVersion:"1"),
Home(key: "",
uid:"",
user:"",
elementSortNumber:1,
elementCellType:"ImageElement",
referenceElementID:"QWERTZ",
databaseVersion:"1"),
Home(key: "",
uid:"",
user:"",
elementSortNumber:1,
elementCellType:"TextElement",
referenceElementID:"XYZ789",
databaseVersion:"1")]
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
// If I return 1 the app crashes and if I comment this function it also crashes.
return 0
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return arrayOfCellData.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if arrayOfCellData[indexPath.row].elementCellType == "TextElement" {
let textElementCell = Bundle.main.loadNibNamed("TextElementTableViewCell", owner: self, options: nil) as! TextElementTableViewCell
textElementCell.textElementTitleLabel.text = arrayOfCellData[indexPath.row].referenceElementID
return textElementCell
}
else if arrayOfCellData[indexPath.row].elementCellType == "ImageElement" {
let imageElementCell = Bundle.main.loadNibNamed("ImageElementTableViewCell", owner: self, options: nil) as! ImageElementTableViewCell
imageElementCell.imageElementImageView.image = UIImage(named: "placeholder")
return imageElementCell
}
else {
let textElementDefaultCell = Bundle.main.loadNibNamed("TextElementTableViewCell", owner: self, options: nil) as! TextElementTableViewCell
textElementDefaultCell.textElementTitleLabel.text = arrayOfCellData[indexPath.row].referenceElementID
return textElementDefaultCell
}
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if arrayOfCellData[indexPath.row].elementCellType == "TextElement" {
return 116
}
else if arrayOfCellData[indexPath.row].elementCellType == "ImageElement" {
return 275
}
else {
return 116
}
}
}
This is the problem: The simulator is empty as you can see in this image Why? How can I fix that?
I would really appreciate some help. Thank you.
Upvotes: 0
Views: 1837
Reputation: 835
Register the xib files as below in viewdidload:
tableView.register(UINib(nibName: "TextElementTableViewCell", bundle: Bundle.main), forCellReuseIdentifier: "TextElementTableViewCellIdentifier")
Then in cellForRowIndex path:Access cell using their identifier
let cell : UITableViewCell = tableView.dequeueReusableCell(withIdentifier: "TextElementTableViewCellIdentifier", for: indexPath) as! TextElementTableViewCell
Upvotes: 3