Reputation: 1526
I have a problem with getting the vertex groups correct. Im following this tutorial: https://wiki.blender.org/index.php/Doc:2.6/Tutorials/Your_First_Animation/2.Animation . I did everything it said about assigning the vertex groups. If i select them to see what are in the vertex group, everything is fine. But when im in pose mode and try to rotate the bones i still get the vertex groups that blender generated not the ones that i said it to use. I have blender v2.77. Can anyone give some advice?
Upvotes: 1
Views: 988
Reputation: 7079
An armature bone deforms vertices that are in a vertex group with the same name as the bone.
If you want to manually make the vertex groups either remove the generated ones and rename your groups to match the bones, or rename the bones to match your vertex groups.
Upvotes: 1