Reputation: 41
I did this program for a homework and it crashes without any error when run.
Also after correcting it, any suggestions to increase the efficiency of my coding approach are appreciated.
First I declared m,n,p,q as global variables an I passed only the arrays to the functions, but the program behaved weird.
Then I included the dimensions of the arrays as arguments in every function and declared it everywhere. CRASH
*VLA SUPPORTED
//functions on matrices
#include<stdio.h>
int i, j;
void getMatrix(int m, int n, int values[m][n]);
void displayMatrix(int m, int n, int values[m][n]);
void transposeMatrix(int m, int n, int values[m][n]);
void addMatrices(int m, int n, int p, int q, int A[m][n], int B[p][q]);
void multiplyMatrices(int m, int n, int p, int q, int A[m][n], int B[p][q]);
int main()
{
int m, n, p, q, A[m][n], B[p][q];
printf("Enter the no. of Rows of the first Matrix : ");
scanf("%d", &m);
printf("Enter the no. of Columns of the first Matrix : ");
scanf("%d", &n);
printf("Enter the elements of the first matrix: \n");
getMatrix(m, n, A);
printf("The entered Matrix:\n");
displayMatrix(m, n, A);
printf("The transpose of the entered Matrix:\n");
transposeMatrix(m, n, A);
printf("Enter the no. of Rows of the second Matrix : ");
scanf("%d", &p);
printf("Enter the no. of Columns of the second Matrix : ");
scanf("%d", &q);
printf("Enter the elements of the secong matrix: \n");
getMatrix(p, q, B);
printf("The entered Matrix:\n");
displayMatrix(p, q, B);
printf("The transpose of the entered Matrix:\n");
transposeMatrix(p, q, B);
printf("Addition of the Matrices:\n");
addMatrices(m, n, p, q, A, B);
printf("Multiplication of the Matrices:\n");
multiplyMatrices(m, n, p, q, A, B);
return 0;
}
void getMatrix(int m, int n, int values[m][n])
{
for(i = 0; i < m; ++i)
for(j = 0; j < n; ++j)
scanf("%d", &values[i][j]);
}
void displayMatrix(int m, int n, int values[m][n])
{
for(i = 0; i < m; ++i)
{
for(j = 0; j < n; ++j)
printf("%3d ", values[i][j]);
printf("\n");
}
}
void transposeMatrix(int m, int n, int values[m][n])
{
int transpose[n][m];
for(i = 0; i < n; ++i)
for(j =0; j < m; ++j)
transpose[i][j] = values[j][i];
displayMatrix(n, m, transpose);
}
void addMatrices(int m, int n, int p, int q, int A[m][n], int B[p][q])
{
int C[m][n];
if(m == p && n == q)
{
for(i = 0; i < m; ++i)
for(j = 0; j < n; ++j)
C[i][j] = A[i][j] + B[i][j];
displayMatrix(m, n, C);
}
else
printf("Cannot add these Matrices!\n");
}
void multiplyMatrices(int m, int n, int p, int q, int A[m][n], int B[p][q])
{
int C[m][q], k, sum = 0;
if(n == p)
{
for(i = 0; i < m; ++i)
for(j = 0; j < q; ++j)
{
for(k = 0; k < n; ++k)
sum += A[i][j] * B[j][i];
C[i][j] = sum;
sum = 0;
}
displayMatrix(m, q, C);
}
else
printf("Cannot multiply these Matrices!\n");
}
Upvotes: 2
Views: 160
Reputation: 30926
Initiliazie m
and n
so that you don't get UB when using them in array index in VLA.
Unsed loop in multiply matrices
for(k = 0; k < n; ++k)
sum += A[i][j] * B[j][i];
will be
for(k = 0; k < n; ++k)
sum += A[i][k] * B[k][j];
Don't use global variables unless you need to. It is good practice to make index variables of for loop local.
for(int i=0;i<n;i++)
...
Upvotes: 5