Reputation: 1125
Creating a basic Cardboard Unity App following this tutorial:
https://developers.google.com/tango/apis/unity/unity-cardboard-integration
App loads fine on Unity and build. However, the app crashes without any errors when loading on the Project Tango Tablet.
Error message reads:
Unfortunately, AppName has stopped.
./adb logcat -s Unity ActivityManager PackageManager dalvikvm DEBUG
W/ActivityManager( 908): Activity pause timeout for ActivityRecord{4221d498 u0 com.google.tango.prefab/com.google.unity.GoogleUnityActivity t53 f}
I/ActivityManager( 908): Displayed com.android.launcher/com.android.launcher2.Launcher: +170ms
D/dalvikvm( 3940): GC_CONCURRENT freed 396K, 20% free 3562K/4432K, paused 0ms+2ms, total 23ms
I/ActivityManager( 908): Process com.google.tango.prefab (pid 9525) has died.
Upvotes: 1
Views: 165
Reputation: 23254
Open your scene, go to the Tango Manager object, and on the TangoUx script disable Draw Default UX Exceptions.
Upvotes: 1