Reputation: 537
Trying to tackle this issue from different way. Current implementation gives me an error: 'NSInvalidArgumentException', reason: 'no object at index 3 in section at index 0' It occurs at class AppDelegate: UIResponder...
My code is
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! CollectionCell
configureCell(cell: cell, indexPath: indexPath)
var numberOfItems = self.collectionView(self.collectionView, numberOfItemsInSection: 0)
if (indexPath.row == numberOfItems - 1) {
var addCellButton = UIButton(frame: cell.frame)
addCellButton.setTitle("Add", for: UIControlState.normal)
cell.addSubview(addCellButton)
}
return cell
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
if let sections = controller.sections {
let sectionInfo = sections[section]
return sectionInfo.numberOfObjects + 1
}
return 0
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
if let sections = controller.sections {
return sections.count
}
return 0
}
Any advice?
Upvotes: 1
Views: 2138
Reputation: 11
You can do something like this
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell", for: indexPath) as! CollectionViewCell
if indexPath.row < myArr.count {
cell.configure(with: CollectionModelViewCell(label: myArr[indexPath.row].text))
} else {
cell.configure(with: CollectionModelViewCell(label: "+"))
}
return cell
}
Upvotes: 0
Reputation: 189
Here is my sulution : swift 4.2
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
// +1 here for the extra add button
// bottom of the collection view
return item.count + 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
//initialization cell
let cells : UICollectionViewCell?
if indexPath.row < item.count {
// if indexpath.row < item.count => assign value to cellPet
let cellPet = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell1", for: indexPath) as! CollectionViewCell1
// setup data cell or not
cellPet.setupView(listPet: item[indexPath.row ])
// assign values cells
cells = cellPet
} else {
// assign value to cellAdd
let cellAdd = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionViewCell2", for: indexPath) as! CollectionViewCell2
// setup data cell or not setup
// assign values cells
cells = cellAdd
}
return cells!
}
Upvotes: 1
Reputation: 11607
You can write it like this to dequeue two separate cells:
import UIKit
class ViewController: UIViewController, UICollectionViewDelegate, UICollectionViewDataSource {
var collectionView:UICollectionView!
var items = ["Apple", "Banana", "Orange", "Watermelon", "Coconut"]
...
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
// ------------------------------------------
// +1 here for the extra add button
// at the bottom of the collection view
// ------------------------------------------
return items.count + 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
// --------------------------------
// IndexPath row vs Items Count
// --------------------------------
// [0] = Apple
// [1] = Banana
// [2] = Orange
// [3] = Watermelon
// [4] = Coconut
//
// [5] = special cell
//
// ---------------------------------
let cellID = indexPath.row < items.count ? "normalCell" : "specialCell"
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellID, for: indexPath)
setupCell(cell: cell, indexPath: indexPath, type: cellID)
return cell
}
func setupCell(cell: UICollectionViewCell, indexPath: IndexPath, type: String) {
switch(type) {
case "normalCell":
setupFruitCell(cell: cell as! FruitCell, indexPath: indexPath)
case "specialCell":
setupSpecialCell(cell: cell as! SpecialCell, indexPath: indexPath)
default:
break
}
}
func setupFruitCell(cell: FruitCell, indexPath: IndexPath) {
cell.label.text = items[indexPath.row]
}
func setupSpecialCell(cell: SpecialCell, indexPath: IndexPath) {
cell.btnAdd.addTarget(self, action: #selector(addButtonTapped), for: UIControlEvents.touchUpInside)
}
func addButtonTapped(sender: UIButton) {
print("Show UI to add new fruit")
}
}
Upvotes: 7
Reputation: 16327
Do not mess with your cells by adding views to them. Cells get recycled when they go off screen (thats why its called dequeueReusableCell). Unless you are removing the extra view in prepare for reuse, they stay on the cell and get added over an over again. Instead you have 2 other options:
1) Make a second collectionViewCell in interface builder with its own class and reuseIdentifier and deque an instance of this cell only for the last cell.
2) Make the button part of a footer view and return it in viewForSupplementaryElementOfKind
Upvotes: 1