Reputation: 7019
I have implement the same functionality as Uber iOS
application for move the pin according to route with animation.
Issues : When I click on the pin while it is moving then I am not able to get the didSelectAnnotationView
delegate of the MKMapView
. But when the pin is steady means not moving then it gets called.
Code : Create the pin
-(MKAnnotationView*)mapView:(MKMapView*)mapView viewForAnnotation:(id<MKAnnotation>)annotation {
if([annotation isKindOfClass:[MKUserLocation class]])
return nil;
else {
NSString *annotationIdentifier = @"CustomViewAnnotation";
AnnotationView * annotationView = (AnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:annotationIdentifier];
if(annotationView == nil) {
annotationView = [[AnnotationView alloc] initWithAnnotation:annotation
reuseIdentifier:annotationIdentifier];
UIImage *pinIcon = [UIImage imageNamed:@"carIcon"];
annotationView.btnInfo = [[UIButton alloc] init];
annotationView.frame = CGRectMake(0.0f, 0.0f, pinIcon.size.width, pinIcon.size.height);
annotationView.btnInfo.frame = annotationView.frame;
[annotationView.btnInfo setBackgroundImage:pinIcon forState:UIControlStateNormal];
[annotationView addSubview:annotationView.btnInfo];
[annotationView.btnInfo setUserInteractionEnabled:NO];
}
else
annotationView.annotation = annotation;
annotationView.enabled = YES;
annotationView.canShowCallout = YES;
return annotationView;
}
}
Update the coordinate
- (void)updateLocation {
CLLocationCoordinate2D oldLocation;
CLLocationCoordinate2D newLocation;
oldLocation.latitude = [self convertStringToFloat:self.arrayCSV[self.index-1][@"Latitude"]];
oldLocation.longitude = [self convertStringToFloat:self.arrayCSV[self.index-1][@"Longitude"]];
newLocation.latitude = [self convertStringToFloat:self.arrayCSV[self.index][@"Latitude"]];
newLocation.longitude = [self convertStringToFloat:self.arrayCSV[self.index][@"Longitude"]];
float getAngle = [self angleFromCoordinate:oldLocation toCoordinate:newLocation];
CLLocation *oldInfo = [[CLLocation alloc] initWithLatitude:oldLocation.latitude longitude:oldLocation.longitude];
CLLocation *newInfo = [[CLLocation alloc] initWithLatitude:newLocation.latitude longitude:newLocation.longitude];
[UIView animateWithDuration:3
animations:^{
myAnnotation.coordinate = newLocation;
AnnotationView *annotationView = (AnnotationView *)[self.mapView viewForAnnotation:myAnnotation];
annotationView.transform = CGAffineTransformMakeRotation(getAngle);
}];
}
Upvotes: 5
Views: 159
Reputation: 4329
Try this.
I think the behavior you're seeing is because, by default, user interaction is disabled duration animation with the new block calls.
You can override this by passing UIViewAnimationOptionAllowUserInteraction like below :
[UIView animateWithDuration:3
delay:0
options:UIViewAnimationOptionAllowUserInteraction
animations:^{
myAnnotation.coordinate = newLocation;
AnnotationView *annotationView = (AnnotationView *)[self.mapView viewForAnnotation:myAnnotation];
annotationView.transform = CGAffineTransformMakeRotation(getAngle);
}
completion:nil];
Upvotes: 2