Reputation: 502
I am building my first VR game for the Gear VR(Since I got it for free). The question I have is there a way I can plug in the GearVR and run it on unity that way I can see what is going on in the game, while the game is being played? Currently the way I am testing my game is by building it, transferring it to my phone, installing it, then testing it. Which is very tedious. Here is my setup in case it helps:
unity 5.5
Android Studio
Oculus Mobile SDK
Upvotes: 0
Views: 664
Reputation: 127603
Unity should be able to load the code and profile it without you manually installing. If you follow the instructions from oculus all you need to do is check the box for "Development Build" and "Autoconnect profiler"
You also may want to enable Developer Mode on the phone so the app can be run without it being in the vr headset.
Upvotes: 1