Reputation: 57
I am trying to pass a structure by reference in C so that I can modify the values from within the function. This is the code I have so far, but it produces some warnings and one error.
main.c
#include <stdio.h>
#include "myfunctions.h"
#include "structures.h"
int main(int argc, char const *argv[] {
struct MyStruct data;
data.value = 6;
printf("Before change: %d\n", data.value);
changeData(data);
printf("After change: %d\n", data.value);
}
myfunctions.c
#include "structures.h"
void changeData(MyStruct data) {
data.value = 7;
}
myfunctions.h
#ifndef MyStruct
#define MyStruct
void changeData(MyStruct data);
#endif
structures.h
typedef struct {
int value;
} MyStruct;
Errors Produced
In file included from main.c:2:0:
myfunctions.h:4:1: warning: parameter names (without types) in function declaration
void changeData(MyStruct data);
^
In file included from main.c:3:0:
structures.h:5:1: warning: unnamed struct/union that defines no instances
} MyStruct;
^
main.c: In function ‘main’:
main.c:9:5: error: ‘data’ undeclared (first use in this function)
data.value = 6;
^
main.c:9:5: note: each undeclared identifier is reported only once for each function it appears in
Upvotes: 0
Views: 2634
Reputation: 16540
applying all my comments and elimination of the unnecessary 'typedef', and placing it all in one file ( Note: there is no problem with extracting the various files), results in the following code:
#ifndef STRUCTURES_H
#define STRUCTURES_H
struct MyStruct
{
int value;
};
#endif // STRUCTURES_H
#ifndef MYFUNCTIONS_H
#define MYFUNCTIONS_H
void changeData( struct MyStruct *data);
#endif // MYFUNCTIONS_H
#include <stdio.h>
//#include "myfunctions.h"
//#include "structures.h"
int main( void )
{
struct MyStruct data;
data.value = 6;
printf("Before change: %d\n", data.value);
changeData(&data);
printf("After change: %d\n", data.value);
} // end function: main
//#include "structures.h"
void changeData( struct MyStruct *data)
{
data->value = 7;
} // end function: changeData
which cleanly compiles and does do the desired operation
Upvotes: 0
Reputation: 85767
That's all caused by
#define MyStruct
With this line, you've defined MyStruct
as a macro that expands to nothing. I.e. you've effectively removed all occurrences of MyStruct
in the following code, which is why the compiler is so confused about seeing things like
typedef struct {
int value;
} ;
or
void changeData( data);
To fix this, use
#ifndef MYFUNCTIONS_H_
#define MYFUNCTIONS_H_
instead. (This is the reason why we use ALL_UPPERCASE
names for macros: To avoid accidental name clashes with normal identifiers.)
Upvotes: 6