Mazyod
Mazyod

Reputation: 22559

UILocalNotification custom sound

I have been searching for a solution for hours.. with absolutely zero luck.

I set up a Local Notification:

UILocalNotification *notif = [[cls alloc] init];

[dateComp setDay:j+1];
[dateComp setHour:[[time objectAtIndex:0] integerValue]+offset];
[dateComp setMinute:[[time objectAtIndex:1] integerValue]];

NSLog(@"Year: %i, Month: %i, Day: %i, Time:%i:%i\n",[dateComp year], [dateComp month], 
                    [dateComp day], [dateComp hour], [dateComp minute]);

notif.fireDate = [gregorian dateFromComponents:dateComp];
notif.timeZone = [NSTimeZone defaultTimeZone];

notif.alertBody = [names objectAtIndex: k];
notif.soundName = @"fireburn.caf";

Notice the sound name...

I tried to put 10 sounds (aiff, wav, caf...etc), but the notification just pops up with the default sound :/

I have the "fireburn.caf" file in the Resources folder.

Why is it not playing my sound?????

Thanks.

Upvotes: 8

Views: 10829

Answers (3)

Kunal Kansara
Kunal Kansara

Reputation: 1

Try this:

notif.soundName = [strSoundFileName copy];

Upvotes: 0

Duck
Duck

Reputation: 35953

are you cleaning the old notifications with

UIApplication* app = [UIApplication sharedApplication];
NSArray*  oldNotifications = [app scheduledLocalNotifications];

// Clear out the old notification before scheduling a new one.
[app cancelAllLocalNotifications];

?

Upvotes: 1

Mazyod
Mazyod

Reputation: 22559

ANSWER:

Nothing wrong with the code..

It's just that the stupid iPhone didn't cancel the old notifications that I made with the default sound -_-;

When I cleaned the project, deleted the app from the phone AND REBOOTED the phone THEN it worked..

Hope someone finds this helpful.

Upvotes: 10

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