Reputation: 1
This is a peice of my code, i am making a grid of 5x5 with random colors set to each section. I need to set the specified y_loc and x_loc in the list to the color randomly picked except i have not been able to find out how. It should be the second last line that is not operating as id like. I understand that i could do this in much much longer code but it would be nice to do it in less.
//making the map
ArrayList<ArrayList<String>> fullmap = new ArrayList<ArrayList<String>>();
ArrayList<String> y_row_0 = new ArrayList<String>();
ArrayList<String> y_row_1 = new ArrayList<String>();
ArrayList<String> y_row_2 = new ArrayList<String>();
ArrayList<String> y_row_3 = new ArrayList<String>();
ArrayList<String> y_row_4 = new ArrayList<String>();
//adding each row
fullmap.add(y_row_0);
fullmap.add(y_row_1);
fullmap.add(y_row_2);
fullmap.add(y_row_3);
fullmap.add(y_row_4);
Random rn = new Random();
//loop to randomly pick colors then set them to their destined locations
for (int y_loc = 0; y_loc < 6; y_loc++){
for (int x_loc = 0; x_loc < 6; x_loc++){
colorPicked = false;
while (!colorPicked){
int ranNum = rn.nextInt();
if (ranNum ==0){
if (redTot < 5) {
redTot += 1;
fullmap.set(y_loc).set(x_loc, "Red"));
colorPicked = true;
Upvotes: 0
Views: 6782
Reputation: 3507
Others have already discussed the indexing issue. Apart from that, I believe that your conditionals may not be executing as you expect. nextInt()
will return a reasonable uniform random number in the range of -2147483648 to 2147483647. You have a 1/2^64 chance of getting a 0
. Reduce the random number range to something more reasonable. For example, nextInt(10)
will return a random number between 0 and 9.
Furthermore, if the probability is too low, you will not get 5 reds all the time. To guarantee 5 picks and for the sake of computational efficiency, it is better to randomly pick array indices and evaluate whether a color is set or not, such as the following pseudo-code
int redTot = 0;
while ( redTot < 5 ) {
int r = rn.nextInt( 5 );
int c = rn.nextInt( 5 );
String color = fullmap.get( r ).get( c );
if ( color == null ) {
fullmap.get( r ).set( c, "Red" );
redTot++;
}
}
Upvotes: 0
Reputation: 30819
You need to make a couple of changes:
While declaring the sub lists, you need to make sure they have 5 empty/null elements. Otherwise set
will throw IndexOutOfBoundsException
. E.g. you need to declare the lists like this:
ArrayList<String> y_row_0 = Arrays.asList(new String[5]);//Assuming it will have 5 elements
While setting the element, you first need to get
the corresponding sub list, e.g. the following needs to be changed from:
fullmap.set(y_loc).set(x_loc, "Red"));
to
fullmap.get(y_loc).set(x_loc, "Red"));
Upvotes: 0
Reputation: 391
Since you have lists in list here, to set something at a specific location, you'll have to get
the inner list and then perform the set
on it.
The following should work:
fullmap.get(y_loc).set(x_loc, "Red"));
Also, since you seem to always have a 5x5 matrix, I'd recommend using a double array instead. That'd make that line:
fullmap[x_loc][y_loc] = "Red";
Upvotes: 1
Reputation: 827
You should have something like this:
fullmap.get(y_loc).set(x_loc, "Red"));
Notice the "get". You are "getting" the list at the y location, which returns an array list, then calling "set" against that array list to set the actual value in the index of the "x_loc" value.
Upvotes: 0