Aashish Kumar
Aashish Kumar

Reputation: 115

Unity Game Not working even after building

My game is not working even after successfully building in the PC, Mac standalone. I tried to build it both in 32 bit and 64 bit but the .exe is still not opening. The game is running in unity but not after building it. I've also tried to change the compatibility settings in the properties but nothing works. Here's the Game link: https://drive.google.com/open?id=0B7LawZAwfUJUUXNyU3hXS3ByQTQ Here's My output_log.txt:

Mono path[0] = 'H:/Projects/Unity/FirstOne/Final/Roll A Ball ;)_Data/Managed'
Mono path[1] = 'H:/Projects/Unity/FirstOne/Final/Roll A Ball ;)_Data/Mono'
Mono config path = 'H:/Projects/Unity/FirstOne/Final/Roll A Ball ;)_Data/Mono/etc'
PlayerConnection initialized from H:/Projects/Unity/FirstOne/Final/Roll A Ball ;)_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55357
Multi-casting "[IP] 192.168.1.110 [Port] 55357 [Flags] 3 [Guid] 3232448567 [EditorId] 4073115951 [Version] 1048832 [Id] WindowsPlayer(Aashish-PC) [Debug] 1" to [225.0.0.222:54997]...
Waiting for connection from host on [0.0.0.0:55357]...
PlayerConnection accepted from [192.168.1.110] handle:0x344
Started listening to [0.0.0.0:55357]
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56567

Upvotes: 1

Views: 3392

Answers (2)

Fredrik
Fredrik

Reputation: 5108

When you build your game you get a folder called YourGame_Data, inside there's an output_log.txt. Look for logs or errors there to debug your build.

Edit: It seems in the end, the problem was the ;) in the game name.

Upvotes: 1

Thalthanas
Thalthanas

Reputation: 506

When you build the .exe , it comes with a data folder for .exe to use. They need to be in the same folder.

Also someone says here looks like the same problem

So i fixed the problem. Now the Built game started immediatly.

I Unticked "Display Resolution Dialog".

And after, built the game two times to make sure it was the problem. And it was

Also can you add more details like;

-Does it give an error code?

-Does it stuck in loading screen?

Upvotes: 0

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