Reputation: 13
So I have coded for a while I C# and learned the basics, one thing that always stops me is how I can create a class and then use a list for a user to input values.
I don't know if I'm totally off the chart with this code, the problem is that I don't understand why I can't use my newly created object of the class and add input to it. All help is appreciated
class Program
{
static void Main(string[] args)
{
List<Citizen> listOfCitizens = new List<Citizen>();
for (int i = 0; i < listOfCitizens.Count; i++)
{
Console.WriteLine("Enter Surname for the citizen:");
listOfCitizens.SurName.add = Console.ReadLine();
Console.WriteLine("Enter Lastname for the citizen:");
listOfCitizens.Lastname.add = Console.ReadLine();
Console.WriteLine("Enter age of the citizen:");
listOfCitizens.age.add = int.Parse(Console.ReadLine());
}
Console.WriteLine($"Name {Citizen.SurName} {Citizen.LastName} {Citizen.age}");
Console.Read();
}
}
class Citizen
{
public static string SurName{ get; set; }
public static string LastName{get;set;}
public static int age { get; set; }
}
Upvotes: 1
Views: 175
Reputation: 219027
A list of something is not a something. Just like a basket of apples is not an apple. You don't eat the basket, you eat an item from the basket.
So when you create your list:
List<Citizen> listOfCitizens = new List<Citizen>();
You would then create an item to add to the list:
Citizen someCitizen = new Citizen();
someCitizen.SurName = "Smith";
// etc.
And then add it to the list:
listOfCitizens.Add(someCitizen);
Additionally, your Citizen
is a little off. Those properties shouldn't be static
. Not sure why you made them that way, but you should remove the static
keyword from everything in your Citizen
class.
Upvotes: 3