Reputation: 3199
I was following this example on how to do null objects. This is how far I got, before I got stuck.
using System.Collections;
using UnityEngine;
public abstract class ChessPiece: MonoBehaviour
{
public int CurrentX{ set; get; }
public int CurrentZ{ set; get; }
public virtual bool[,] PossibleMove()
{
return new bool[8, 8];
}
public virtual bool isNull
{
get{ return false; }
}
public static ChessPiece NewNull()
{
return new GameObject("NullChessPiece").AddComponent<NullChessPiece>();
}
}
// same file
public class NullChessPiece: ChessPiece
{
public override bool isNull
{
get{ return true; }
}
}
Usage
using System.Collections;
using UnityEngine;
public class Pawn: ChessPiece
{
public override bool[,] PossibleMove()
{
bool[,] result = new bool[8,8];
// Usage
if(!piece(0, 1).isNull) {
result[CurrentX, CurrentZ + 2] = true;
}
return result;
}
// Each time this function is executed I get NullChessPiece objects
// in my Hierarchy pane and they just keep on adding
// how do I stop this?
private ChessPiece piece(int x, int z)
{
return BoardManager.Instance.ChessPieces[CurrentX + x, CurrentZ + z] ??
ChessPiece.NewNull();
}
}
Just in case you need to see what's going on here
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class BoardManager: MonoBehaviour
{
public static BoardManager Instance{ set; get; }
public ChessPiece[,] ChessPieces{ set; get; }
private void Start()
{
Instance = this;
}
}
GameObject("NullChessPiece").AddComponent<NullChessPiece>()
this part is throwing me off. Since there is nothing in the example about something like that in the article.
It is working, the only problem is that I keep getting many instances of NullChessPiece
.
//See comments for more info.
Upvotes: 2
Views: 130
Reputation: 6924
how about using a single static null object?
private static ChessPiece nullInstance;
public static ChessPiece NewNull()
{
if (nullInstance == null)
{
nullInstance = new GameObject("NullChessPiece").AddComponent<NullChessPiece>();
}
return nullInstance;
}
Upvotes: 1