Reputation: 729
The question seems to be asked already, however I cannot find a relevant answer.
I am loading a BMP image to memory in a UWP app, and I would like to rotate it by either 90, 180 or 270, but I just cannot find the way to do this.
The imgSource.rotate() does not seem to exist anymore The RotateTransform works with xaml ....
Could anyone add the missing code by a chance please?
public async Task LoadImage()
{
StorageFile file = await ApplicationData.Current.LocalFolder.GetFileAsync("test.bmp");
using (var stream = await file.OpenAsync(FileAccessMode.Read))
{
var decoder = await BitmapDecoder.CreateAsync(stream);
bitmap = await decoder.GetSoftwareBitmapAsync(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
var imgSource = new WriteableBitmap(bitmap.PixelWidth, bitmap.PixelHeight);
// Code to rotate image by 180 to be added
bitmap.CopyToBuffer(imgSource.PixelBuffer);
}
}
Upvotes: 3
Views: 3163
Reputation: 10627
The RotateTransform works with xaml
As you known, RotateTransform
is for rotate transform in uwp app XAML. A RotateTransform
is defined by an Angle that rotates an object through an arc around the point CenterX, CenterY. But a transform is typically used to fill the UIElement.RenderTransform
property, so if you load the image source to an ImageControl
, you can rotate the ImageControl
since it is a UIElement
. For example, if we have ImageControl
as follows:
<Image x:Name="PreviewImage" Height="400" Width="300" AutomationProperties.Name="Preview of the image" Stretch="Uniform" HorizontalAlignment="Center" VerticalAlignment="Center"/>
We can simply rotate it by angle
property by code as:
RotateTransform m_transform = new RotateTransform();
PreviewImage.RenderTransform = m_transform;
m_transform.Angle = 180;
If you need rotate an image file not a UIElement
, you may need to decode the image file as what you already did and then encode the file with setting the BitmapTransform.Rotation
property. Code as follows:
double m_scaleFactor;
private async void btnrotatefile_Click(object sender, RoutedEventArgs e)
{
StorageFile file = await ApplicationData.Current.LocalFolder.GetFileAsync("test.bmp");
using (IRandomAccessStream fileStream = await file.OpenAsync(FileAccessMode.ReadWrite),
memStream = new InMemoryRandomAccessStream())
{
BitmapDecoder decoder = await BitmapDecoder.CreateAsync(fileStream);
uint originalWidth = decoder.PixelWidth;
uint originalHeight = decoder.PixelHeight;
BitmapEncoder encoder = await BitmapEncoder.CreateForTranscodingAsync(memStream, decoder);
if (m_scaleFactor != 1.0)
{
encoder.BitmapTransform.ScaledWidth = (uint)(originalWidth * m_scaleFactor);
encoder.BitmapTransform.ScaledHeight = (uint)(originalHeight * m_scaleFactor);
encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
}
//Rotate 180
encoder.BitmapTransform.Rotation = BitmapRotation.Clockwise180Degrees;
await encoder.FlushAsync();
memStream.Seek(0);
fileStream.Seek(0);
fileStream.Size = 0;
await RandomAccessStream.CopyAsync(memStream, fileStream);
}
}
More features about the image file rotation you can use other APIS under Windows.Graphics.Imaging
namespace. And the scenario 2 of SimpleImaging official sample provides a complete sample about image rotation you can reference.
Upvotes: 6