Reputation: 351
I am building a image processing program using Android camera2. Since the image format of each captured frame is YUV_420_888, I need to transform it to RGB efficiently for image processing. I googled and read a lot (especially the following two links), and finally found that renderscript may be the solution. However, I don't know how to use the yuv2rgb script in my code.
http://werner-dittmann.blogspot.jp/2016/03/using-android-renderscript-to-convert.html
Convert android.media.Image (YUV_420_888) to Bitmap
Currently, I use the TextureView surface to show the preview, and use ImageReader to capture each YUV_420_888 frame in onImageAvailable function.
protected void createCameraPreview() {
try {
SurfaceTexture texture = textureView.getSurfaceTexture();
assert texture != null;
texture.setDefaultBufferSize(imageDimension.getWidth(), imageDimension.getHeight());
Surface surface = new Surface(texture);
Surface mImageSurface = mImageReader.getSurface();
captureRequestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
captureRequestBuilder.addTarget(surface)
List surfaces = new ArrayList<>();
surfaces.add(surface);
surfaces.add(mImageSurface);
captureRequestBuilder.addTarget(mImageSurface);
cameraCaptureSessions.setRepeatingRequest(captureRequestBuilder.build(), null, mBackgroundHandler);
cameraDevice.createCaptureSession(surfaces, new CameraCaptureSession.StateCallback(){
@Override
public void onConfigured(@NonNull CameraCaptureSession cameraCaptureSession) {
//The camera is already closed
if (null == cameraDevice) {
return;
}
// When the session is ready, we start displaying the preview.
cameraCaptureSessions = cameraCaptureSession;
updatePreview();
}
@Override
public void onConfigureFailed(@NonNull CameraCaptureSession cameraCaptureSession) {
Toast.makeText(MainActivity.this, "Configuration change", Toast.LENGTH_SHORT).show();
}
}, null);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}
private final ImageReader.OnImageAvailableListener mOnImageAvailableListener = new ImageReader.OnImageAvailableListener() {
@Override
public void onImageAvailable(ImageReader reader) {
Image img = null;
img = reader.acquireNextImage(); // we got YUV_420_888 frame here
// transform to RGB format here?
// image processing
}
};
How to update my codes to achieve the goal (e.g., using the yuv2rgb.rs)? Thanks.
Upvotes: 3
Views: 2381
Reputation: 18137
The camera2 sample application HdrViewfinder, which uses RenderScript to do some image processing, may be helpful for how to connect up the camera and RenderScript: https://github.com/googlesamples/android-HdrViewfinder
It doesn't do YUV->RGB conversion, IIRC, and I think yuv2rgb.rs may be intended for a different YUV colorspace than what the camera produces (due to backwards-compatibility concerns - it existed before camera2). But it gets you to the point where you can write your own RS script to apply to camera data.
Upvotes: 4