Reputation: 1172
I'm trying to debug a UWP app for Windows 10 desktop and see the contents of a object (in this case a BluetoothLEDevice object) at a breakpoint. At first, the symbol file was missing, so I went into options and turned on the fetching from the Microsoft Symbol Servers. However, now when I debug, I still am not seeing anything beyond raw object data, along with this message:
<No type information available in symbol file for Windows.Devices.Bluetooth.dll> Windows::Devices::Bluetooth::BluetoothLEDevice
Any idea what I'm doing wrong?
Upvotes: 1
Views: 981
Reputation: 6436
I could repro this issue using a sample in my side, it really couldn't show the object information in the debugging local window even if the symbol file was loaded normally in X86 target.
But if I change the platform target from X86 to X64, I will get the information like the following screen shot:
It really loaded the different version dll files and pdb files after I changed the target. But not found the real reason why it has the specific requirement for the platform target, I use the windows 10 64 bit machine.
Since I could repro this issue, I submitted a report here:
You could also check the latest update information from above feedback.
Upvotes: 1