vestlen
vestlen

Reputation: 1172

Microsoft's symbol files for Windows UWP debugging in VS C++ 2015 aren't working?

I'm trying to debug a UWP app for Windows 10 desktop and see the contents of a object (in this case a BluetoothLEDevice object) at a breakpoint. At first, the symbol file was missing, so I went into options and turned on the fetching from the Microsoft Symbol Servers. However, now when I debug, I still am not seeing anything beyond raw object data, along with this message:

<No type information available in symbol file for Windows.Devices.Bluetooth.dll> Windows::Devices::Bluetooth::BluetoothLEDevice

error example

Any idea what I'm doing wrong?

Upvotes: 1

Views: 981

Answers (1)

Jack Zhai
Jack Zhai

Reputation: 6436

I could repro this issue using a sample in my side, it really couldn't show the object information in the debugging local window even if the symbol file was loaded normally in X86 target.

enter image description here

But if I change the platform target from X86 to X64, I will get the information like the following screen shot:

enter image description here

It really loaded the different version dll files and pdb files after I changed the target. But not found the real reason why it has the specific requirement for the platform target, I use the windows 10 64 bit machine.

Since I could repro this issue, I submitted a report here:

https://connect.microsoft.com/VisualStudio/feedback/details/3120892/microsofts-symbol-files-for-windows-uwp-debugging-in-vs-c-2015-arent-working

You could also check the latest update information from above feedback.

Upvotes: 1

Related Questions