Reputation: 4811
I have 2 classes which are inherited in this manner
public class PartsParent
{
}
public class PartsCar : PartsParent
{
public int WheelRadius { get; set; }
public int Price { get; set; }
}
public class PartsBike : PartsParent
{
public int Length { get; set; }
public int Weight { get; set; }
public int Price { get; set; }
}
And i have a function that accepts the class PartsParent as parameter and how can i convert this as partsCar / as PartsBike inside the function and access properties like Price WheelRadius etc?
private int PriceCollection(PartsParent mainObject)
{
int _price=0;
mainObject.OfType(PartsCar).Price;// something similar??
return _price;
}
Upvotes: 0
Views: 93
Reputation: 8301
Well, you are trying to cast a parent type to a child type, that is not really possible, why ?
The answer is that the parent P you are trying to cast to child C1 can be actually and originally of type C2, so the cast would be invalid.
The best way to explain this is a phrase that I read somewhere here on stackoverflow
You can't cast a mammal into a dog - it might be a cat.
You can't cast a food into a sandwich - it might be a cheeseburger.
What you can do though to turn around this situation is something like this :
(mainObject is PartsCar) ? (PartsCar)mainObject : mainObject
Which is equivalent to :
mainObject as PartsCar
Then access mainObject's cast result using the null coalescing operator (because if as fails, the cast result will be null instead of throwing an Exception).
The generic method OfType<T>
that you tried to use is an extension method that can be used with objects of type IEnumerable<T'>
, which I guess is not your case.
Upvotes: 2
Reputation: 3299
It's possible if you separate uncommon properties your code into block:
if (mainObject is PartsCar)
{
//Seprated code for PartsCar
// WheelRadius...
//Price...
}
else if (mainObject.GetType() == typeof(PartsBike))
{
//Seprated code for PartsBike
//Length
//Weight
//Price
}
Upvotes: 0
Reputation: 6891
You can use is
keyword to check the type and as
keyword to convert to the target child type as following.
if (mainObject is PartsCar)
{
var partscar = mainObject as PartsCar;
// Do logic related to car parts
}
else if (mainObject is PartsBike)
{
var partsbike = mainObject as PartsBike;
// Do logic related to bike parts.
}
Upvotes: 0
Reputation: 5857
The idea of inheritance is to group up what is common in a super class, and leave other specific details to sub-classes. So if a property, say Price
, is excepted from all sub-classes, then it should be declared in the super class.
However, if you still want to use it this way, then what are you looking for is:
int _price = ((PartsCar)mainObject).Price;
However, what if the object was of some other class, say PartsGift
that inherits from PartsParent
, but does not have a price? Then it will crash.
You almost really need to check your design.
BTW, if you want to check if an object is really of a specific class, then you can use is.
int number = 1;
object numberObject = number;
bool isValid = numberObject is int; // true
isValid = numberObject is string; // false
Upvotes: 1