Reputation: 307
I started a new project and I use Monogame (Pipeline) and the Xamarin Studio on my Mac. I installed Mono, Xamarin Studio and the latest version of Monogame (including Pipeline) for Mac. I've created a new Monogame project via Xamarin and everything worked fine.
Now I want to add a picture to my project via Pipeline. I added it to the project and pressed "Build". Sadly I get an Error.
The Error Message looks like this:
Importer 'TextureImporter' had unexpected failure!
System.DllNotFoundException: libfreeimage.dylib
Looks like libfreeimage is missing but I wasn't able to find a solution for this yet.
It works perfectly on my Windows.
Thanks
EDIT:
Fixed by installing the stand alone version for Mac.
Upvotes: 2
Views: 936
Reputation: 71
I will expand on Juraj Paulo's answer as just brew installing freeimage didn't work for me.
Step 1: brew install freeimage
Step 2: Create a symbolic link to libfreeimage.dylib in one of the directories searched by mgcb.
For example: sudo ln -s /opt/homebrew/Cellar/freeimage/3.18.0/lib/libfreeimage.dylib /usr/local/lib/libfreeimage
Upvotes: 3