Reputation: 143
I've been working in Blender for about 1.5 years now and I found a serious problem, that I cannot resolve myself. The problem is Baking textures in Cycles Render mode (actualy in every mode), which seems to bake a textures black and no shadows, colours, AO, nothing just black. Only normals and UVs bake shows something different and correct I guess. I tried many pages to make it work somehow but neither of them didn't tell me the right thing. I tried here: https://community.secondlife.com/t5/Mesh/Why-can-I-not-bake-textures-in-Blender-any-more/td-p/1603897 and here: https://blenderartists.org/forum/archive/index.php/t-223442.html . They somehow seem usefull but it still doesn't bake right. If you need my graphics info and Blender version: AMD Radeon R9 200 series Blender 2.78 Intel core i5-3470 CPU
So these are the steps I always followed:
I tried making a new project too but the probled doesn't seem to go away.
Thank you for helping!
Upvotes: 2
Views: 9851
Reputation: 143
I found it! The whole material was already black so the texture was black I shouldn't connect that Image texture node to Diffuse BSDF yet.
Upvotes: 1