Reputation: 331
I'm new to android and I'm trying to make a circular progress bar with nice style.
Therefore I found a very simple solution how to make a circular progress bar, using shape="ring"
My code is
mainpage_layout.xml :
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<ProgressBar
android:id="@+id/progressBar"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="250dp"
android:layout_height="250dp"
android:max="100"
android:progress="80"
android:rotation="-90"
android:layout_centerInParent="true"
android:progressDrawable="@drawable/circular_progress" />
</RelativeLayout>
circular_progress.xml:
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:useLevel="true"
android:innerRadiusRatio="2.3"
android:shape="ring"
android:thickness="7dp" >
<solid android:color="@color/colorPrimary" />
</shape>
and its looks like this
I want to style it like this awesome progress bar :
Edit This is the padded background for the progress bar that i want to make
to add some background to the progress bar and to make the edges of it be rounded instead of squared.
Is there is an easy solution to do that or should I must give up on using this shape="ring"
thing.
Thank you very much,
Asaf.
Upvotes: 0
Views: 6122
Reputation: 13153
You can use https://github.com/korre/android-circular-progress-bar
There you have a method useRoundedCorners
you need to pass false to make it not round by-default it is round at the edge
There is a custom class you can actually take from that library(It is more than enough),
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.DecelerateInterpolator;
public class CircularProgressBar extends View {
private int mViewWidth;
private int mViewHeight;
private final float mStartAngle = -90; // Always start from top (default is: "3 o'clock on a watch.")
private float mSweepAngle = 0; // How long to sweep from mStartAngle
private float mMaxSweepAngle = 360; // Max degrees to sweep = full circle
private int mStrokeWidth = 20; // Width of outline
private int mAnimationDuration = 400; // Animation duration for progress change
private int mMaxProgress = 100; // Max progress to use
private boolean mDrawText = true; // Set to true if progress text should be drawn
private boolean mRoundedCorners = true; // Set to true if rounded corners should be applied to outline ends
private int mProgressColor = Color.BLACK; // Outline color
private int mTextColor = Color.BLACK; // Progress text color
private final Paint mPaint; // Allocate paint outside onDraw to avoid unnecessary object creation
public CircularProgressBar(Context context) {
this(context, null);
}
public CircularProgressBar(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircularProgressBar(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
initMeasurments();
drawOutlineArc(canvas);
if (mDrawText) {
drawText(canvas);
}
}
private void initMeasurments() {
mViewWidth = getWidth();
mViewHeight = getHeight();
}
private void drawOutlineArc(Canvas canvas) {
final int diameter = Math.min(mViewWidth, mViewHeight) - (mStrokeWidth * 2);
final RectF outerOval = new RectF(mStrokeWidth, mStrokeWidth, diameter, diameter);
mPaint.setColor(mProgressColor);
mPaint.setStrokeWidth(mStrokeWidth);
mPaint.setAntiAlias(true);
mPaint.setStrokeCap(mRoundedCorners ? Paint.Cap.ROUND : Paint.Cap.BUTT);
mPaint.setStyle(Paint.Style.STROKE);
canvas.drawArc(outerOval, mStartAngle, mSweepAngle, false, mPaint);
}
private void drawText(Canvas canvas) {
mPaint.setTextSize(Math.min(mViewWidth, mViewHeight) / 5f);
mPaint.setTextAlign(Paint.Align.CENTER);
mPaint.setStrokeWidth(0);
mPaint.setColor(mTextColor);
// Center text
int xPos = (canvas.getWidth() / 2);
int yPos = (int) ((canvas.getHeight() / 2) - ((mPaint.descent() + mPaint.ascent()) / 2)) ;
canvas.drawText(calcProgressFromSweepAngle(mSweepAngle) + "%", xPos, yPos, mPaint);
}
private float calcSweepAngleFromProgress(int progress) {
return (mMaxSweepAngle / mMaxProgress) * progress;
}
private int calcProgressFromSweepAngle(float sweepAngle) {
return (int) ((sweepAngle * mMaxProgress) / mMaxSweepAngle);
}
/**
* Set progress of the circular progress bar.
* @param progress progress between 0 and 100.
*/
public void setProgress(int progress) {
ValueAnimator animator = ValueAnimator.ofFloat(mSweepAngle, calcSweepAngleFromProgress(progress));
animator.setInterpolator(new DecelerateInterpolator());
animator.setDuration(mAnimationDuration);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
mSweepAngle = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
animator.start();
}
public void setProgressColor(int color) {
mProgressColor = color;
invalidate();
}
public void setProgressWidth(int width) {
mStrokeWidth = width;
invalidate();
}
public void setTextColor(int color) {
mTextColor = color;
invalidate();
}
public void showProgressText(boolean show) {
mDrawText = show;
invalidate();
}
/**
* Toggle this if you don't want rounded corners on progress bar.
* Default is true.
* @param roundedCorners true if you want rounded corners of false otherwise.
*/
public void useRoundedCorners(boolean roundedCorners) {
mRoundedCorners = roundedCorners;
invalidate();
}
}
Then you can set the view in your xml like
<yourPackageName.CircularProgressBar
android:id="@+id/circularProgress"
android:layout_width="180dp"
android:layout_height="180dp"/>
And in your class you can call it like this,
CircularProgressBar circularProgressBar = (CircularProgressBar) findViewById(R.id.circularProgress);
circularProgressBar.setProgress(50);
circularProgressBar.setProgressColor(Color.BLUE);
Upvotes: 4