Reputation: 53
var start = $('#start_img');
start.on('click', function(){
var piano = $('.piano');
piano.each(function(index){
$(this).hide().delay(700 * index).fadeIn(700*index);
start.off('click');
})
});
You can see that I have used the start.off('click') method, to stop the Event Listener from running again once it has been called. But the thing is, I only want the Event listener to be off during the time that the event is running. So that it cannot be called again while the event is still running. But once the event has finished, I want it to be 'callable' again. Does anyone know how t do this?
other way of doing this (doesn't work neither). Can anyone help me here. The other one is now clear.
var start = $('#start_img');
start.on('click', function() {
var q = 0;
var piano = $('.piano');
if (q === 1) {
return; // don't do animations
}
else{
piano.each(function(index) {
q = 1;
$(this).hide()
.delay(700 * index)
.fadeIn(700 * index, function() {
// remove from each instance when animation completes
q = 0
});
});}
});
Upvotes: 0
Views: 56
Reputation: 5382
For only one object, you could use a global variable for this, in my case, I'll be using isRunning
:
var start = $('#start_img');
var isRunning = false;
start.on('click', function(){
if (!isRunning){
isRunning = true;
var piano = $('.piano');
piano.each(function(index){
$(this).hide().delay(700 * index).fadeIn(700*index, function(){
isRunning = false;
});
start.off('click');
});
}
});
This way your app shouldn't run the code until isRunning == false
, which should happen after fadeIn
is completed.
Syntaxes:
.fadeIn([duration] [,complete]);
.fadeIn(options);
.fadeIn([duration] [,easing] [,complete]);
For two or more objects, Charlietfl's answer should work perfectly.
Upvotes: 0
Reputation: 171698
You could toggle a class on active elements as well and then you can check for that class and not do anything if it exists
start.on('click', function() {
var piano = $('.piano');
if (piano.hasClass('active')) {
return; // don't do animations
}
piano.each(function(index) {
$(this).addClass('active')
.hide()
.delay(700 * index)
.fadeIn(700 * index, function() {
// remove from each instance when animation completes
$(this).removeClass('active')
});
});
});
Upvotes: 2