Reputation: 97
I'm learning Netty and prototyping a simple app which sends an object over TCP. My issue is that when I call Channel.write
from the server side with my message, it doesn't seem to reach the handlers in the pipeline. When I send a message from client to server, it works as expected.
Here's the code.
The server:
public class Main {
private int serverPort;
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
private ServerBootstrap boot;
private ChannelFuture future;
private SomeDataChannelDuplexHandler duplex;
private Channel ch;
public Main(int serverPort) {
this.serverPort = serverPort;
}
public void initialise() {
boot = new ServerBootstrap();
bossGroup = new NioEventLoopGroup();
workerGroup = new NioEventLoopGroup();
boot.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast("idleStateHandler", new IdleStateHandler(0, 0, 2));
// Inbound
ch.pipeline().addLast(new LengthFieldBasedFrameDecoder(65535, 0, 2, 0, 0));
ch.pipeline().addLast(new SomeDataDecoder());
// Outbound
ch.pipeline().addLast(new LengthFieldPrepender(2));
ch.pipeline().addLast(new SomeDataEncoder());
// In-Out
ch.pipeline().addLast(new SomeDataChannelDuplexHandler());
}
})
.option(ChannelOption.SO_BACKLOG, 128)
.childOption(ChannelOption.SO_KEEPALIVE, true);
}
public void sendMessage() {
SomeData fd = new SomeData("hello", "localhost", 1234);
ChannelFuture future = ch.writeAndFlush(fd);
future.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
if (!future.isSuccess()) {
System.out.println("send error: " + future.cause().toString());
} else {
System.out.println("send message ok");
}
}
});
}
public void startServer(){
try {
future = boot.bind(serverPort)
.sync()
.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
ch = future.channel();
}
});
} catch (InterruptedException e) {
// log failure
}
}
public void stopServer() {
workerGroup.shutdownGracefully()
.addListener(e -> System.out.println("workerGroup shutdown"));
bossGroup.shutdownGracefully()
.addListener(e -> System.out.println("bossGroup shutdown"));
}
public static void main(String[] args) throws InterruptedException {
Main m = new Main(5000);
m.initialise();
m.startServer();
final Scanner scanner = new Scanner(System.in);
System.out.println("running.");
while (true) {
final String input = scanner.nextLine();
if ("q".equals(input.trim())) {
break;
} else {
m.sendMessage();
}
}
scanner.close();
m.stopServer();
}
}
The duplex channel handler:
public class SomeDataChannelDuplexHandler extends ChannelDuplexHandler {
@Override
public void channelActive(ChannelHandlerContext ctx) {
System.out.println("duplex channel active");
ctx.fireChannelActive();
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
System.out.println("duplex channelRead");
if (msg instanceof SomeData) {
SomeData sd = (SomeData) msg;
System.out.println("received: " + sd);
} else {
System.out.println("some other object");
}
ctx.fireChannelRead(msg);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
if (event.state() == IdleState.ALL_IDLE) { // idle for no read and write
System.out.println("idle: " + event.state());
}
}
}
}
And finally the encoder (the decoder is similar):
public class SomeDataEncoder extends MessageToByteEncoder<SomeData> {
@Override
protected void encode(ChannelHandlerContext ctx, SomeData msg, ByteBuf out) throws Exception {
System.out.println("in encoder, msg = " + msg);
ByteArrayOutputStream bos = new ByteArrayOutputStream();
ObjectOutputStream oos = new ObjectOutputStream(bos);
oos.writeObject(msg.getName());
oos.writeObject(msg.getIp());
oos.writeInt(msg.getPort());
oos.close();
byte[] serialized = bos.toByteArray();
int size = serialized.length;
ByteBuf encoded = ctx.alloc().buffer(size);
encoded.writeBytes(bos.toByteArray());
out.writeBytes(encoded);
}
}
The client side:
public class Client {
String host = "10.188.36.66";
int port = 5000;
EventLoopGroup workerGroup = new NioEventLoopGroup();
ChannelFuture f;
private Channel ch;
public Client() {
}
public void startClient() throws InterruptedException {
Bootstrap boot = new Bootstrap();
boot.group(workerGroup);
boot.channel(NioSocketChannel.class);
boot.option(ChannelOption.SO_KEEPALIVE, true);
boot.handler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
// Inbound
ch.pipeline().addLast(new LengthFieldBasedFrameDecoder(65535, 0, 2, 0, 0));
ch.pipeline().addLast(new SomeDataDecoder());
// Outbound
ch.pipeline().addLast(new LengthFieldPrepender(2));
ch.pipeline().addLast(new SomeDataEncoder());
// Handler
ch.pipeline().addLast(new SomeDataHandler());
}
});
// Start the client
f = boot.connect(host, port).sync();
f.addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture future) throws Exception {
System.out.println("connected to server");
ch = f.channel();
}
});
}
public void stopClient() {
workerGroup.shutdownGracefully();
}
private void writeMessage(String input) {
SomeData data = new SomeData("client", "localhost", 3333);
ChannelFuture fut = ch.writeAndFlush(data);
fut.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
System.out.println("send message");
}
});
}
public static void main(String[] args) throws InterruptedException {
Client client = new Client();
client.startClient();
System.out.println("running.\n\n");
final Scanner scanner = new Scanner(System.in);
while (true) {
final String input = scanner.nextLine();
if ("q".equals(input.trim())) {
break;
} else {
client.writeMessage(input);
}
}
scanner.close();
client.stopClient(); //call this at some point to shutdown the client
}
}
and the handler:
public class SomeDataHandler extends SimpleChannelInboundHandler<SomeData> {
private ChannelHandlerContext ctx;
@Override
public void channelActive(ChannelHandlerContext ctx) {
System.out.println("connected");
this.ctx = ctx;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, SomeData msg) throws Exception {
System.out.println("got message: " + msg);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
System.out.println("caught exception: " + cause.getMessage());
ctx.close();
}
}
When I send a message via the console on the server side, I get the output:
running.
duplex channel active
duplex read
idle: ALL_IDLE
idle: ALL_IDLE
send message ok
So it looks as though the message is sent but nothing is received on the client side.
When I do it from the client side I get (on the server console):
in decoder, numBytes in message = 31
duplex channelRead
received: SomeData [name=client, ip=localhost, port=3333]
which is what I expect.
So where's the problem? Is it something to do with using a ChannelDuplexHandler
on the server side and a SimpleChannelInboundHandler
on the client side? Is there something I need to call to kick the message down the pipeline?
UPDATE
I've added a check for future.isSuccess()
in the server sendMessage method and I get
send error: java.lang.UnsupportedOperationException
on the console.
Upvotes: 2
Views: 1985